/*
- * hunt bchannel for incomming setup or retrieve or resume
+ * hunt bchannel for incoming setup or retrieve or resume
*/
int Pdss1::hunt_bchannel(int channel, int exclusive)
{
FATAL("Incoming call but already got an endpoint.\n");
if (!(epoint = new Endpoint(p_serial, 0)))
FATAL("No memory for Endpoint instance\n");
- if (!(epoint->ep_app = new DEFAULT_ENDPOINT_APP(epoint, 0))) //incomming
+ if (!(epoint->ep_app = new DEFAULT_ENDPOINT_APP(epoint, 0))) //incoming
FATAL("No memory for Endpoint Application instance\n");
epointlist_new(epoint->ep_serial);
char *p = NULL;
/*
- * we may only release during incomming disconnect state.
+ * we may only release during incoming disconnect state.
* this means that the endpoint doesnt require audio anymore
*/
if (p_state == PORT_STATE_IN_DISCONNECT