int no_seconds;
};
+#define BRIDGE_BUFFER 4096
+
+struct port_bridge_member {
+ struct port_bridge_member *next;
+ class Port *port;
+ unsigned char buffer[BRIDGE_BUFFER];
+ int write_p; /* points to write position in buffer */
+ int min_space; /* minimum space to calculate how much delay can be removed */
+};
+
/* port bridge instance */
struct port_bridge {
struct port_bridge *next; /* next bridge node */
unsigned int bridge_id; /* unique ID to identify bridge */
- class Port *sunrise; /* one side of the bridge */
- class Port *sunset; /* other side of the bridge */
+ struct port_bridge_member *first; /* list of ports that are bridged */
+ signed long sum_buffer[BRIDGE_BUFFER];
+ int read_p; /* points to read position in buffer */
+ struct lcr_timer timer; /* clock to transmit sum data */
+ int sample_count; /* counter of samples since last delay check */
};
extern struct port_bridge *p_bridge_first;
{
public:
/* methods */
- Port(int type, const char *portname, struct port_settings *settings);
+ Port(int type, const char *portname, struct port_settings *settings, struct interface *interface);
virtual ~Port();
class Port *next; /* next port in list */
int p_type; /* type of port */
virtual void update_load(void);
struct port_settings p_settings;
+ char p_interface_name[64];
/* tone */
char p_tone_dir[256]; /* name of current directory */
/* audio bridging */
struct port_bridge *p_bridge; /* linked to a port bridge or NULL */
void bridge(unsigned int bridge_id); /* join a bridge */
- class Port *bridge_remote(void); /* get remote port */
int bridge_tx(unsigned char *data, int len); /* used to transmit data to remote port */
virtual int bridge_rx(unsigned char *data, int len); /* function to be inherited, so data is received */