apppbx->e_dialinginfo.sending_complete = 1;
apppbx->new_state(PORT_STATE_OUT_SETUP);
- apppbx->out_setup();
+ apppbx->out_setup(0);
return(0);
}
/*
* this function is called for response whenever a call state changes.
*/
-void admin_call_response(int adminid, int message, const char *connected, int cause, int location, int notify)
+void admin_call_response(int adminid, int message, const char *connected, int cause, int location, int notify_progress)
{
struct admin_list *admin;
struct admin_queue *response, **responsep; /* response pointer */
SCPY(response->am[0].u.call.callerid, connected);
response->am[0].u.call.cause = cause;
response->am[0].u.call.location = location;
- response->am[0].u.call.notify = notify;
+ response->am[0].u.call.notify_progress = notify_progress;
/* attach to response chain */
*responsep = response;
response->am[num].u.p.state = ADMIN_STATE_IDLE;
}
/* isdn */
- if ((port->p_type&PORT_CLASS_mISDN_MASK) == PORT_CLASS_mISDN_DSS1) {
+ if ((port->p_type & PORT_CLASS_mISDN_MASK) == PORT_CLASS_DSS1) {
response->am[num].u.p.isdn = 1;
pdss1 = (class Pdss1 *)port;
response->am[num].u.p.isdn_chan = pdss1->p_m_b_channel;