public:
Pss5(int type, struct mISDNport *mISDNport, char *portname, struct port_settings *settings, int channel, int exclusive, int mode);
~Pss5();
- int handler(void);
int message_epoint(unsigned int epoint_id, int message, union parameter *param);
void set_tone(const char *dir, const char *name);
char p_m_s_dial[64]; /* current dialing register */
int p_m_s_digit_i; /* current digit of register counter */
int p_m_s_pulsecount; /* counts pule dialing half cycles */
- char p_m_s_last_digit; /* stores last digit to fill short signal losses */
+ char p_m_s_last_digit; /* stores last digit that was detected, to fill short signal losses */
+ char p_m_s_last_digit_used; /* stores last digit that was used, to ignore short changes of signal due to noise */
int p_m_s_signal_loss; /* sample counter for loss of signal check */
int p_m_s_decoder_count; /* samples currently decoded */
unsigned char p_m_s_decoder_buffer[SS5_DECODER_NPOINTS]; /* buffer for storing one goertzel window */
unsigned char p_m_s_delay_mute[400/SS5_DECODER_NPOINTS]; /* 40 ms delay on mute, so a 'chirp' can be heared */
int p_m_s_sample_nr; /* decoder's sample number, counter */
int p_m_s_recog; /* sample counter to wait for signal recognition time */
- double p_m_s_timer;
- void (Pss5::*p_m_s_timer_fn)(void);
+ struct lcr_work p_m_s_queue;
int p_m_s_answer; /* queued signal */
int p_m_s_busy_flash; /* queued signal */
int p_m_s_clear_back; /* queued signal */
void start_signal(int);
void start_outgoing(void);
void do_release(int cause, int location);
- void do_setup(char *digit);
+ void do_setup(char *digit, int complete);
void seizing_ind(void);
void digit_ind(char digit);
void message_disconnect(unsigned int epoint_id, int message_id, union parameter *param);
void message_release(unsigned int epoint_id, int message_id, union parameter *param);
+ void register_timeout(void);
+
};
#define new_ss5_state(a) _new_ss5_state(a, __FUNCTION__, __LINE__)