-BUG: release to NT not always work
make asterisk call implementation
-avoid disconnect-collision (release if disconnect from both sides)
-
display message during nothing/play
Port -> Proc
VLAN-Kamera
+
+chan.cpp
+
+struct Channel *chan_first;
+
+chan->bchannel_receive
+
+struct ChanAsterisk *chanasterisk;
+
+
+
+
+