-BUG: no channels after reload interfaces
-BUG: audio is corrupted, shall we use fh or name for state of tones?
-BUG: release to NT not always work
make asterisk call implementation
-trace to debug, log and socket
-
-avoid disconnect-collision (release if disconnect from both sides)
-
display message during nothing/play
-Port -> Channel
+Port -> Proc
Call -> Link
maybe:
facility: diversion, 3pty, ...
+VLAN-Kamera
+
+
+
+chan.cpp
+
+struct Channel *chan_first;
+
+chan->bchannel_receive
+
+struct ChanAsterisk *chanasterisk;
+
+
+
+
+