- Fixed forwarding of sending-complete information.
- Added progress messages (receive only).
- Fixed redirection info in chan_lcr. Thanx to Dennis for the fix.
+- Added patch to play ringing tone when connected but the call is forwarded
+ and ringing again. Thanx to Jacek for this patch.
+
union parameter newparam;
int res = 0;
struct chan_call *call;
+ const struct tone_zone_sound *ts = NULL;
ast_mutex_lock(&chan_lock);
call = ast->tech_pvt;
send_message(MESSAGE_DISCONNECT, call->ref, &newparam);
/* change state */
call->state = CHAN_LCR_STATE_OUT_DISCONNECT;
+ } else {
+ CDEBUG(call, ast, "Using Asterisk 'busy' indication\n");
+ ts = ast_get_indication_tone(ast->zone, "busy");
}
break;
case AST_CONTROL_CONGESTION:
send_message(MESSAGE_DISCONNECT, call->ref, &newparam);
/* change state */
call->state = CHAN_LCR_STATE_OUT_DISCONNECT;
+ } else {
+ CDEBUG(call, ast, "Using Asterisk 'congestion' indication\n");
+ ts = ast_get_indication_tone(ast->zone, "congestion");
}
break;
case AST_CONTROL_PROCEEDING:
send_message(MESSAGE_ALERTING, call->ref, &newparam);
/* change state */
call->state = CHAN_LCR_STATE_IN_ALERTING;
+ } else {
+ CDEBUG(call, ast, "Using Asterisk 'ring' indication\n");
+ ts = ast_get_indication_tone(ast->zone, "ring");
}
break;
case AST_CONTROL_PROGRESS:
break;
case -1:
CDEBUG(call, ast, "Received indicate -1.\n");
+ ast_playtones_stop(ast);
res = -1;
break;
break;
}
+ if (ts && ts->data[0]) {
+ ast_playtones_start(ast, 0, ts->data, 1);
+ }
+
/* return */
ast_mutex_unlock(&chan_lock);
return res;