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No more borders at OpenGL rendering, if window has different aspect ratio than 1...
[mercenary-reloaded.git]
/
src
/
libkeyboard
/
keyboard.h
diff --git
a/src/libkeyboard/keyboard.h
b/src/libkeyboard/keyboard.h
index
bb4eb3f
..
46285ba
100644
(file)
--- a/
src/libkeyboard/keyboard.h
+++ b/
src/libkeyboard/keyboard.h
@@
-1,4
+1,4
@@
uint16_t emulate_keyboard_read(uint32_t address);
-void set_
key(const char *
key, int down);
+void set_
amiga_key(enum keycode
key, int down);