hand_z_reset = -observer_z;
}
+int should_quit_ovr(void)
+{
+ ovrSessionStatus sessionStatus;
+ ovrResult result;
+
+ result = ovr_GetSessionStatus(session, &sessionStatus);
+
+ if (OVR_SUCCESS(result))
+ return sessionStatus.ShouldQuit;
+ return 0;
+}
+
void exit_ovr(void)
{
int eye;