}
}
+static void planar2chunky2(uint8_t *rgb1, uint8_t *bitplanes[], uint16_t palette[], int planes, int width, int y_start, int y_end)
+{
+ uint8_t *rgb2, red, green, blue;
+ int x, y, p, b, i;
+ uint8_t word[planes], chunk;
+ uint16_t rgb4;
+
+ rgb2 = rgb1 + width * 6;
+
+ /* we start memory read from the following calulated bitplane offset: */
+ i = y_start * (width / 8);
+ rgb1 += 2 * y_start * width * 6;
+ rgb2 += 2 * y_start * width * 6;
+ for (y = y_start; y < y_end; y++) {
+ for (x = 0; x < width; x += 8) {
+ for (p = 0; p < planes; p++)
+ word[p] = bitplanes[p][i];
+ for (b = 0; b < 8; b++) {
+ chunk = (word[planes - 1] >> 7);
+ word[planes - 1] <<= 1;
+ for (p = planes - 2; p >= 0; p--) {
+ chunk = (chunk << 1) | (word[p] >> 7);
+ word[p] <<= 1;
+ }
+ rgb4 = palette[chunk];
+ red = (rgb4 >> 4) & 0xf0;
+ green = rgb4 & 0xf0;
+ blue = rgb4 << 4;
+ *rgb1++ = red;
+ *rgb1++ = green;
+ *rgb1++ = blue;
+ *rgb1++ = red;
+ *rgb1++ = green;
+ *rgb1++ = blue;
+ *rgb2++ = red;
+ *rgb2++ = green;
+ *rgb2++ = blue;
+ *rgb2++ = red;
+ *rgb2++ = green;
+ *rgb2++ = blue;
+ }
+ i++;
+ }
+ rgb1 += width * 6;
+ rgb2 += width * 6;
+ }
+}
+
#define COP1LCH 0x080
#define COP1LCL 0x082
#define COP2LCH 0x084
#define BPL1PTH 0x0e0
#define COLOR00 0x180
-void emul_video(uint8_t *rgb, uint8_t *memory, uint16_t render_palette[], int width, int height, int diwstart, uint16_t *io, int start, int stop)
+void emul_video(uint8_t *rgb, uint8_t *memory, uint16_t render_palette[], int width, int height, int diwstart, uint16_t *io, int start, int stop, int double_size)
{
uint32_t bitplane[8] = {0, 0, 0, 0, 0, 0, 0, 0};
uint8_t *bitmem[8];
from = start;
if (stop < to)
to = stop;
- if (to > from)
- planar2chunky(rgb, bitmem, palette, 4, width, from, to);
+ if (to > from) {
+ if (double_size)
+ planar2chunky2(rgb, bitmem, palette, 4, width, from, to);
+ else
+ planar2chunky(rgb, bitmem, palette, 4, width, from, to);
+ }
/* done if we rendered up to height */
if (line == height)
break;