Add icons for Oculus Rift version
[mercenary-reloaded.git] / src / mercenary / Makefile.am
index be50a95..3c467b7 100644 (file)
@@ -1,7 +1,6 @@
-AM_CPPFLAGS = -Wall -Wextra -g $(all_includes)
+AM_CPPFLAGS = -Wall -Wextra -g $(all_includes) -I../libglew/
 
-if HAVE_SDL2
-if HAVE_GLEW
+WINDRES = /usr/bin/i686-w64-mingw32-windres
 
 noinst_LIBRARIES = libmain.a
 
@@ -9,15 +8,30 @@ libmain_a_SOURCES = \
        render.c \
        main.c
 
-bin_PROGRAMS = mercenary3 mercenary2
+bin_PROGRAMS = mercenary2 mercenary3
+
+.ico.o:
+       echo "1 ICON \"$<\"" | $(WINDRES) -o $@
 
 mercenary2_SOURCES = \
        mercenary2.c \
-       m2_hex.c
+       m2_hex.c \
+       m2_mission.c \
+       m2_splash.c
+
+if WINDOWS
+if HAVE_OVR
+mercenary2_SOURCES += \
+       m2_icon_ovr.ico
+else
+mercenary2_SOURCES += \
+       m2_icon.ico
+endif
+endif
 
 mercenary2_LDADD = \
        $(COMMON_LA) \
-       $(top_builddir)/src/mercenary/libmain.a \
+       libmain.a \
        $(top_builddir)/src/libcpu/libcpu.a \
        $(top_builddir)/src/libframerate/libframerate.a \
        $(top_builddir)/src/libvideo/libvideo.a \
@@ -27,16 +41,27 @@ mercenary2_LDADD = \
        $(top_builddir)/src/libdisk/libdisk.a \
        $(top_builddir)/src/libkeyboard/libkeyboard.a \
        $(top_builddir)/src/libsdl/libsdl.a \
-       $(SDL2_LIBS) \
-       $(GLEW_LIBS)
+       $(top_builddir)/src/libopengl/libopengl.a \
+       $(SDL2_LIBS)
 
 mercenary3_SOURCES = \
        mercenary3.c \
-       m3_hex.c
+       m3_hex.c \
+       m3_splash.c
+
+if WINDOWS
+if HAVE_OVR
+mercenary3_SOURCES += \
+       m3_icon_ovr.ico
+else
+mercenary3_SOURCES += \
+       m3_icon.ico
+endif
+endif
 
 mercenary3_LDADD = \
        $(COMMON_LA) \
-       $(top_builddir)/src/mercenary/libmain.a \
+       libmain.a \
        $(top_builddir)/src/libcpu/libcpu.a \
        $(top_builddir)/src/libframerate/libframerate.a \
        $(top_builddir)/src/libvideo/libvideo.a \
@@ -46,10 +71,29 @@ mercenary3_LDADD = \
        $(top_builddir)/src/libdisk/libdisk.a \
        $(top_builddir)/src/libkeyboard/libkeyboard.a \
        $(top_builddir)/src/libsdl/libsdl.a \
-       $(SDL2_LIBS) \
-       $(GLEW_LIBS)
+       $(top_builddir)/src/libopengl/libopengl.a \
+       $(SDL2_LIBS)
 
-AM_CPPFLAGS += -DHAVE_SDL2 -DHAVE_GLEW
+if HAVE_OVR
+mercenary2_LDADD += $(top_builddir)/src/libovr/libovr.a -llibovr
+mercenary3_LDADD += $(top_builddir)/src/libovr/libovr.a -llibovr
+AM_CPPFLAGS += -DHAVE_OVR
 endif
+
+mercenary2_LDADD += \
+       $(top_builddir)/src/libglew/libglew.a
+mercenary3_LDADD += \
+       $(top_builddir)/src/libglew/libglew.a
+
+if WINDOWS
+mercenary2_LDADD += \
+       /usr/i686-w64-mingw32/lib/libopengl32.a
+mercenary3_LDADD += \
+       /usr/i686-w64-mingw32/lib/libopengl32.a
+else
+mercenary2_LDADD += \
+       -lGL
+mercenary3_LDADD += \
+       -lGL
 endif