static int config_ctrl_c = 0;
static int config_amiga_speed = 0; /* fast speed */
-static double config_fps = 16.0;
+static double config_fps = 10.0;
#if !defined(_WIN32)
static const char *config_gamesave_dir = ".mercenary";
#endif
/* for amiga speed: set delay by the number of cycles */
if (config_amiga_speed)
render_delay += (double)cycle_count / CPU_SPEED;
+ /* reset joystick after rendering */
+ reset_joystick();
}
/* STEP 2: transfer legacy image (or just benson) in memory to OpenGL texture */