Fix rendering buffer handling
[mercenary-reloaded.git] / src / mercenary / render.h
index beeeebb..6ff93e7 100644 (file)
@@ -2,7 +2,7 @@
 void render_capture_start(double _fov, int _extend_roads, int debug);
 void render_capture_stop(void);
 void render_capture_event(int event);
-void render_all_items(double inter);
+int render_all_items(double inter);
 void render_capture_reset(void);
 int render_capture_is_interstellar(void);