No more borders at OpenGL rendering, if window has different aspect ratio than 1...
authorAndreas Eversberg <jolly@eversberg.eu>
Sat, 21 Jul 2018 16:55:13 +0000 (18:55 +0200)
committerAndreas Eversberg <jolly@eversberg.eu>
Sat, 21 Jul 2018 16:55:13 +0000 (18:55 +0200)
commitf646b52b12124124581f0b58bd5080a965c3bb7e
treec3d2a238306b1ec323fa2bdfc606ef3205ff0f2c
parent30f76dce2008a423a7a143e4d3ec0d0ee45c4b40
No more borders at OpenGL rendering, if window has different aspect ratio than 1.6 (320x200)

Instead the view is expanded horizontally (if apsect is below 1.6) or vertically (if aspect is above 1.6).
src/libopengl/opengl.c
src/mercenary/main.c