Fix ground render color when inside building without windows (basement or eris power...
authorAndreas Eversberg <jolly@eversberg.eu>
Wed, 9 May 2018 13:16:32 +0000 (15:16 +0200)
committerAndreas Eversberg <jolly@eversberg.eu>
Wed, 9 May 2018 13:16:32 +0000 (15:16 +0200)
commitd0c4fb628942c856ddadfbda6d92d3bcedff87d3
tree25fe89bca57dfeb318cc81ef51ae84e7cec15742
parent8870e9828c994f6bb91c5c8c0e5aaaa7e43b03a9
Fix ground render color when inside building without windows (basement or eris power gen)

In this case we need to render ground as split screen, just like when walking above planet.
But this time the ceiling and floor shares the same color index and not sky and ground.
(A raster split is used to display different colors.)
src/mercenary/mercenary2.c
src/mercenary/mercenary3.c