OVR: Make Benson (control panel) closer to oberver
authorAndreas Eversberg <jolly@eversberg.eu>
Sun, 10 Jun 2018 17:29:38 +0000 (19:29 +0200)
committerAndreas Eversberg <jolly@eversberg.eu>
Sun, 10 Jun 2018 17:29:38 +0000 (19:29 +0200)
- Reduce aliasing effect
- Better view with Oculus DK

src/mercenary/main.c

index f580bf1..0ce1a68 100644 (file)
@@ -65,7 +65,7 @@ static int config_render = 1; /* opengl render */
 static int config_skip_intro = 0;
 static int config_multisampling = 8;
 #ifdef HAVE_OVR
-static double config_benson_size = 0.5;
+static double config_benson_size = 0.7;
 static double config_fov = FOV_JOLLY;
 #else
 static double config_benson_size = 1.0;
@@ -73,7 +73,7 @@ static double config_fov = FOV_NOVAGEN;
 #endif
 static double config_monitor_distance = 41.5; /* inch */
 #ifdef HAVE_OVR
-static double config_keyboard_distance = 40.5; /* inch */
+static double config_keyboard_distance = 38.5; /* inch */
 static double config_keyboard_height = -26.0; /* inch */
 #endif
 static int config_debug_transparent = 0;