static int audio_initialized = 0;
static SDL_Window *gl_window = NULL;
static SDL_GLContext gl_context = NULL;
-static void (*keyboard_sdl)(int down, SDL_Keycode sym) = NULL;
+static void (*keyboard_sdl)(int down, enum keycode keycode) = NULL;
static void (*audio_sdl)(float *data, int len) = NULL;
static void audio_cb(void __attribute__((unused)) *userdata, Uint8 *stream, int len)
SDL_MixAudio(stream, (Uint8 *)audio_data, len, SDL_MIX_MAXVOLUME);
}
-int init_sdl(const char *progname, int width, int height, int sound_samplerate, int sound_chunk, void (*keyboard)(int down, SDL_Keycode sym), void (*audio)(float *data, int len), int multisampling)
+int init_sdl(const char *progname, int width, int height, int sound_samplerate, int sound_chunk, void (*keyboard)(int down, enum keycode keycode), void (*audio)(float *data, int len), int multisampling)
{
int rc;
/* open window */
gl_window = SDL_CreateWindow(progname, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE);
if (!gl_window) {
- print_error("Failed to open SDL window: %s\n", SDL_GetError());
+ print_error("Failed to open SDL window: %s (try without multisampling)\n", SDL_GetError());
rc = EIO;
goto error;
}
return rc;
}
-static int key_ctrl = 0, fullscreen = 0;
+static enum keycode sdl2keycode(SDL_Keycode sym)
+{
+ switch (sym) {
+ case SDLK_LCTRL: return KEYCODE_LCTRL;
+ case SDLK_RCTRL: return KEYCODE_RCTRL;
+ case SDLK_LSHIFT: return KEYCODE_LSHIFT;
+ case SDLK_RSHIFT: return KEYCODE_RSHIFT;
+ case SDLK_PAUSE: return KEYCODE_PAUSE;
+ case SDLK_LEFT: return KEYCODE_LEFT;
+ case SDLK_RIGHT: return KEYCODE_RIGHT;
+ case SDLK_UP: return KEYCODE_UP;
+ case SDLK_DOWN: return KEYCODE_DOWN;
+ case SDLK_END: return KEYCODE_END;
+ case SDLK_a: return KEYCODE_a;
+ case SDLK_b: return KEYCODE_b;
+ case SDLK_c: return KEYCODE_c;
+ case SDLK_d: return KEYCODE_d;
+ case SDLK_e: return KEYCODE_e;
+ case SDLK_f: return KEYCODE_f;
+ case SDLK_g: return KEYCODE_g;
+ case SDLK_h: return KEYCODE_h;
+ case SDLK_i: return KEYCODE_i;
+ case SDLK_j: return KEYCODE_j;
+ case SDLK_k: return KEYCODE_k;
+ case SDLK_l: return KEYCODE_l;
+ case SDLK_m: return KEYCODE_m;
+ case SDLK_n: return KEYCODE_n;
+ case SDLK_o: return KEYCODE_o;
+ case SDLK_p: return KEYCODE_p;
+ case SDLK_q: return KEYCODE_q;
+ case SDLK_r: return KEYCODE_r;
+ case SDLK_s: return KEYCODE_s;
+ case SDLK_t: return KEYCODE_t;
+ case SDLK_u: return KEYCODE_u;
+ case SDLK_v: return KEYCODE_v;
+ case SDLK_w: return KEYCODE_w;
+ case SDLK_x: return KEYCODE_x;
+ case SDLK_y: return KEYCODE_y;
+ case SDLK_z: return KEYCODE_z;
+ case SDLK_0: return KEYCODE_0;
+ case SDLK_1: return KEYCODE_1;
+ case SDLK_2: return KEYCODE_2;
+ case SDLK_3: return KEYCODE_3;
+ case SDLK_4: return KEYCODE_4;
+ case SDLK_5: return KEYCODE_5;
+ case SDLK_6: return KEYCODE_6;
+ case SDLK_7: return KEYCODE_7;
+ case SDLK_8: return KEYCODE_8;
+ case SDLK_9: return KEYCODE_9;
+ case SDLK_KP_0: return KEYCODE_KP_0;
+ case SDLK_KP_1: return KEYCODE_KP_1;
+ case SDLK_KP_2: return KEYCODE_KP_2;
+ case SDLK_KP_3: return KEYCODE_KP_3;
+ case SDLK_KP_4: return KEYCODE_KP_4;
+ case SDLK_KP_5: return KEYCODE_KP_5;
+ case SDLK_KP_6: return KEYCODE_KP_6;
+ case SDLK_KP_7: return KEYCODE_KP_7;
+ case SDLK_KP_8: return KEYCODE_KP_8;
+ case SDLK_KP_9: return KEYCODE_KP_9;
+ case SDLK_KP_DIVIDE: return KEYCODE_KP_DIVIDE;
+ case SDLK_KP_MULTIPLY: return KEYCODE_KP_MULTIPLY;
+ case SDLK_KP_MINUS: return KEYCODE_KP_MINUS;
+ case SDLK_KP_PLUS: return KEYCODE_KP_PLUS;
+ case SDLK_KP_PERIOD: return KEYCODE_KP_PERIOD;
+ case SDLK_F1: return KEYCODE_F1;
+ case SDLK_F2: return KEYCODE_F2;
+ case SDLK_F3: return KEYCODE_F3;
+ case SDLK_F4: return KEYCODE_F4;
+ case SDLK_F5: return KEYCODE_F5;
+ case SDLK_F6: return KEYCODE_F6;
+ case SDLK_F7: return KEYCODE_F7;
+ case SDLK_F8: return KEYCODE_F8;
+ case SDLK_F9: return KEYCODE_F9;
+ case SDLK_F10: return KEYCODE_F10;
+ case SDLK_SPACE: return KEYCODE_SPACE;
+ case SDLK_BACKSPACE: return KEYCODE_BACKSPACE;
+ case SDLK_TAB: return KEYCODE_TAB;
+ case SDLK_KP_ENTER: return KEYCODE_KP_ENTER;
+ case SDLK_RETURN: return KEYCODE_RETURN;
+ case SDLK_ESCAPE: return KEYCODE_ESCAPE;
+ case SDLK_DELETE: return KEYCODE_DELETE;
+ case SDLK_INSERT: return KEYCODE_INSERT;
+ default: return KEYCODE_UNDEFINED;
+ }
+}
+
+static int key_ctrl = 0, key_f = 0, fullscreen = 0;
int event_sdl(void)
{
if (event.type == SDL_KEYDOWN) {
switch (event.key.keysym.sym) {
case SDLK_f:
- if (key_ctrl) {
+ if (key_ctrl && !key_f) {
if (fullscreen) {
fullscreen = 0;
SDL_SetWindowFullscreen(gl_window, 0);
fullscreen = 1;
}
}
+ key_f = 1;
break;
case SDLK_LCTRL:
case SDLK_RCTRL:
key_ctrl = 1;
break;
}
- keyboard_sdl(1, event.key.keysym.sym);
+ keyboard_sdl(1, sdl2keycode(event.key.keysym.sym));
}
if (event.type == SDL_KEYUP) {
switch (event.key.keysym.sym) {
case SDLK_RCTRL:
key_ctrl = 0;
break;
+ case SDLK_f:
+ key_f = 0;
+ break;
}
- keyboard_sdl(0, event.key.keysym.sym);
+ keyboard_sdl(0, sdl2keycode(event.key.keysym.sym));
}
}
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
+#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "../libsdl/sdl.h"
uint32_t palette_address;
uint16_t palette[16];
- last_time = SDL_GetTicks();
+ last_time = ticks_sdl();
/* render result on window */
while (!quit) {
opengl_blit_osd(0, help_osd, config_video_filter, (double_pixel_size) ? BENSON_AT_LINE * 2 : BENSON_AT_LINE, config_fov, benson_size, 1.0, 1.0, 0.0, 0.0);
if (osd_timer) {
opengl_blit_osd(1, info_osd, config_video_filter, (double_pixel_size) ? BENSON_AT_LINE * 2 : BENSON_AT_LINE, config_fov, benson_size, 0.5, 0.04, 0.5, -0.95);
- if (osd_timer - (int32_t)SDL_GetTicks() < 0)
+ if (osd_timer - (int32_t)ticks_sdl() < 0)
osd_timer = 0;
}
}
opengl_blit_osd(0, help_osd, config_video_filter, 0, 0.0, 0, 1.0, 1.0, 0.0, 0.0);
if (osd_timer) {
opengl_blit_osd(1, info_osd, config_video_filter, 0, 0.0, 0, 0.5, 0.04, 0.5, -0.95);
- if (osd_timer - (int32_t)SDL_GetTicks() < 0)
+ if (osd_timer - (int32_t)ticks_sdl() < 0)
osd_timer = 0;
}
}
/* only do this, if we are not in help view */
/* NOTE: We need initial IRQ, so we have out copper list initialized */
if (!(had_first_irq && help_view)) {
- current_time = SDL_GetTicks();
+ current_time = ticks_sdl();
diff = current_time - last_time;
/* in case of timer glitch, execute IRQ only by maximum number of SOUND_CHUNKS */
if (diff > 1000 * SOUND_CHUNKS / IRQ_RATE) {
}
strncpy(line + 25, value, strlen(value));
text_render(info_osd, OSD_WIDTH, OSD_HEIGHT, line, 0x00, 4, 0, 0, 1);
- osd_timer = SDL_GetTicks() + 2500;
+ osd_timer = ticks_sdl() + 2500;
}
static int shift = 0, ctrl = 0;
-static void keyboard_sdl(int down, SDL_Keycode sym)
+static void keyboard_sdl(int down, enum keycode keycode)
{
- switch (sym) {
- case SDLK_LCTRL:
- case SDLK_RCTRL:
+ switch (keycode) {
+ case KEYCODE_LCTRL:
+ case KEYCODE_RCTRL:
ctrl = down;
break;
+ default: break;
}
if (ctrl && down) {
- switch (sym) {
- case SDLK_h:
+ switch (keycode) {
+ case KEYCODE_h:
help_view ^= 1;
break;
- case SDLK_v:
+ case KEYCODE_v:
config_video_filter ^= 1;
osd_info("video filter", (config_video_filter) ? "on" : "off");
break;
- case SDLK_a:
+ case KEYCODE_a:
config_audio_filter ^= 1;
osd_info("audio filter", (config_audio_filter) ? "on" : "off");
break;
- case SDLK_s:
+ case KEYCODE_s:
config_amiga_speed ^= 1;
osd_info("render speed", (config_amiga_speed) ? "original" : "fast");
break;
- case SDLK_r:
+ case KEYCODE_r:
config_render ^= 1;
osd_info("render mode", (config_render) ? "OpenGL" : "original");
break;
- case SDLK_b:
+ case KEYCODE_b:
if (!config_render) {
osd_info("", "not applicable");
break;
}
osd_info("Benson size", (config_benson_size == 0.5) ? "half" : "normal");
break;
- case SDLK_i:
+ case KEYCODE_i:
if (!intro_skipped)
skip_intro();
else
osd_info("", "not applicable");
break;
- case SDLK_c:
+ case KEYCODE_c:
if (config_ctrl_c)
quit = 1;
break;
- case SDLK_KP_PLUS:
+ case KEYCODE_KP_PLUS:
if (config_fov / 1.2 >= FOV_MIN)
config_fov /= 1.2;
disp_fov:
osd_info("FOV", text);
}
break;
- case SDLK_KP_MINUS:
+ case KEYCODE_KP_MINUS:
if (config_fov * 1.2 <= FOV_MAX)
config_fov *= 1.2;
goto disp_fov;
+ default: break;
}
/* do not pass keys to game while holding CTRL */
return;
}
- if (sym == SDLK_PAUSE && down)
+ if (keycode == KEYCODE_PAUSE && down)
help_view ^= 1;
/* in help view we don't need to forward keypresses */
if (help_view)
return;
- switch (sym) {
- case SDLK_LSHIFT:
+ switch (keycode) {
+ case KEYCODE_LSHIFT:
set_key("LSH", down);
shift = down;
break;
- case SDLK_RSHIFT:
+ case KEYCODE_RSHIFT:
set_key("RSH", down);
shift = down;
break;
- case SDLK_LEFT:
+ case KEYCODE_LEFT:
if (shift && down) {
set_key("LF", down);
set_joystick(-1, -1, -1, -1, -1);
set_key("LF", 0);
set_joystick(down, -1, -1, -1, -1);
break;
- case SDLK_RIGHT:
+ case KEYCODE_RIGHT:
if (shift && down) {
set_key("RT", down);
set_joystick(-1, -1, -1, -1, -1);
set_key("RT", 0);
set_joystick(-1, down, -1, -1, -1);
break;
- case SDLK_UP:
+ case KEYCODE_UP:
if (shift && down) {
set_key("UP", down);
set_joystick(-1, -1, -1, -1, -1);
set_key("UP", 0);
set_joystick(-1, -1, down, -1, -1);
break;
- case SDLK_DOWN:
+ case KEYCODE_DOWN:
if (shift && down) {
set_key("DN", down);
set_joystick(-1, -1, -1, -1, -1);
set_key("DN", 0);
set_joystick(-1, -1, -1, down, -1);
break;
- case SDLK_END:
+ case KEYCODE_END:
set_joystick(-1, -1, -1, -1, down);
break;
- case SDLK_a: set_key("A", down); break;
- case SDLK_b: set_key("B", down); break;
- case SDLK_c: set_key("C", down); break;
- case SDLK_d: set_key("D", down); break;
- case SDLK_e: set_key("E", down); break;
- case SDLK_f: set_key("F", down); break;
- case SDLK_g: set_key("G", down); break;
- case SDLK_h: set_key("H", down); break;
- case SDLK_i: set_key("I", down); break;
- case SDLK_j: set_key("J", down); break;
- case SDLK_k: set_key("K", down); break;
- case SDLK_l: set_key("L", down); break;
- case SDLK_m: set_key("M", down); break;
- case SDLK_n: set_key("N", down); break;
- case SDLK_o: set_key("O", down); break;
- case SDLK_p: set_key("P", down); break;
- case SDLK_q: set_key("Q", down); break;
- case SDLK_r: set_key("R", down); break;
- case SDLK_s: set_key("S", down); break;
- case SDLK_t: set_key("T", down); break;
- case SDLK_u: set_key("U", down); break;
- case SDLK_v: set_key("V", down); break;
- case SDLK_w: set_key("W", down); break;
- case SDLK_x: set_key("X", down); break;
- case SDLK_y: set_key("Y", down); break;
- case SDLK_z: set_key("Z", down); break;
-
- case SDLK_0: set_key("0", down); break;
- case SDLK_1: set_key("1", down); break;
- case SDLK_2: set_key("2", down); break;
- case SDLK_3: set_key("3", down); break;
- case SDLK_4: set_key("4", down); break;
- case SDLK_5: set_key("5", down); break;
- case SDLK_6: set_key("6", down); break;
- case SDLK_7: set_key("7", down); break;
- case SDLK_8: set_key("8", down); break;
- case SDLK_9: set_key("9", down); break;
-
- case SDLK_KP_0: set_key("NP0", down); break;
- case SDLK_KP_1: set_key("NP1", down); break;
- case SDLK_KP_2: set_key("NP2", down); break;
- case SDLK_KP_3: set_key("NP3", down); break;
- case SDLK_KP_4: set_key("NP4", down); break;
- case SDLK_KP_5: set_key("NP5", down); break;
- case SDLK_KP_6: set_key("NP6", down); break;
- case SDLK_KP_7: set_key("NP7", down); break;
- case SDLK_KP_8: set_key("NP8", down); break;
- case SDLK_KP_9: set_key("NP9", down); break;
- case SDLK_KP_DIVIDE: set_key("NPDIV", down); break;
- case SDLK_KP_MULTIPLY: set_key("NPMUL", down); break;
- case SDLK_KP_MINUS: set_key("NPSUB", down); break;
- case SDLK_KP_PLUS: set_key("NPADD", down); break;
- case SDLK_KP_PERIOD: set_key("NPDEL", down); break;
+ case KEYCODE_a: set_key("A", down); break;
+ case KEYCODE_b: set_key("B", down); break;
+ case KEYCODE_c: set_key("C", down); break;
+ case KEYCODE_d: set_key("D", down); break;
+ case KEYCODE_e: set_key("E", down); break;
+ case KEYCODE_f: set_key("F", down); break;
+ case KEYCODE_g: set_key("G", down); break;
+ case KEYCODE_h: set_key("H", down); break;
+ case KEYCODE_i: set_key("I", down); break;
+ case KEYCODE_j: set_key("J", down); break;
+ case KEYCODE_k: set_key("K", down); break;
+ case KEYCODE_l: set_key("L", down); break;
+ case KEYCODE_m: set_key("M", down); break;
+ case KEYCODE_n: set_key("N", down); break;
+ case KEYCODE_o: set_key("O", down); break;
+ case KEYCODE_p: set_key("P", down); break;
+ case KEYCODE_q: set_key("Q", down); break;
+ case KEYCODE_r: set_key("R", down); break;
+ case KEYCODE_s: set_key("S", down); break;
+ case KEYCODE_t: set_key("T", down); break;
+ case KEYCODE_u: set_key("U", down); break;
+ case KEYCODE_v: set_key("V", down); break;
+ case KEYCODE_w: set_key("W", down); break;
+ case KEYCODE_x: set_key("X", down); break;
+ case KEYCODE_y: set_key("Y", down); break;
+ case KEYCODE_z: set_key("Z", down); break;
+
+ case KEYCODE_0: set_key("0", down); break;
+ case KEYCODE_1: set_key("1", down); break;
+ case KEYCODE_2: set_key("2", down); break;
+ case KEYCODE_3: set_key("3", down); break;
+ case KEYCODE_4: set_key("4", down); break;
+ case KEYCODE_5: set_key("5", down); break;
+ case KEYCODE_6: set_key("6", down); break;
+ case KEYCODE_7: set_key("7", down); break;
+ case KEYCODE_8: set_key("8", down); break;
+ case KEYCODE_9: set_key("9", down); break;
+
+ case KEYCODE_KP_0: set_key("NP0", down); break;
+ case KEYCODE_KP_1: set_key("NP1", down); break;
+ case KEYCODE_KP_2: set_key("NP2", down); break;
+ case KEYCODE_KP_3: set_key("NP3", down); break;
+ case KEYCODE_KP_4: set_key("NP4", down); break;
+ case KEYCODE_KP_5: set_key("NP5", down); break;
+ case KEYCODE_KP_6: set_key("NP6", down); break;
+ case KEYCODE_KP_7: set_key("NP7", down); break;
+ case KEYCODE_KP_8: set_key("NP8", down); break;
+ case KEYCODE_KP_9: set_key("NP9", down); break;
+ case KEYCODE_KP_DIVIDE: set_key("NPDIV", down); break;
+ case KEYCODE_KP_MULTIPLY: set_key("NPMUL", down); break;
+ case KEYCODE_KP_MINUS: set_key("NPSUB", down); break;
+ case KEYCODE_KP_PLUS: set_key("NPADD", down); break;
+ case KEYCODE_KP_PERIOD: set_key("NPDEL", down); break;
// NPLPAREN and NPRPAREN are not emulated
- case SDLK_F1: set_key("F1", down); break;
- case SDLK_F2: set_key("F2", down); break;
- case SDLK_F3: set_key("F3", down); break;
- case SDLK_F4: set_key("F4", down); break;
- case SDLK_F5: set_key("F5", down); break;
- case SDLK_F6: set_key("F6", down); break;
- case SDLK_F7: set_key("F7", down); break;
- case SDLK_F8: set_key("F8", down); break;
- case SDLK_F9: set_key("F9", down); break;
- case SDLK_F10: set_key("F10", down); break;
-
- case SDLK_SPACE: set_key("SPC", down); break;
- case SDLK_BACKSPACE: set_key("BS", down); break;
- case SDLK_TAB: set_key("TAB", down); break;
- case SDLK_KP_ENTER: set_key("ENT", down); break;
- case SDLK_RETURN: set_key("RET", down); break;
- case SDLK_ESCAPE: set_key("ESC", down); break;
- case SDLK_DELETE: set_key("DEL", down); break;
- case SDLK_INSERT: set_key("HELP", down); break;
-
+ case KEYCODE_F1: set_key("F1", down); break;
+ case KEYCODE_F2: set_key("F2", down); break;
+ case KEYCODE_F3: set_key("F3", down); break;
+ case KEYCODE_F4: set_key("F4", down); break;
+ case KEYCODE_F5: set_key("F5", down); break;
+ case KEYCODE_F6: set_key("F6", down); break;
+ case KEYCODE_F7: set_key("F7", down); break;
+ case KEYCODE_F8: set_key("F8", down); break;
+ case KEYCODE_F9: set_key("F9", down); break;
+ case KEYCODE_F10: set_key("F10", down); break;
+
+ case KEYCODE_SPACE: set_key("SPC", down); break;
+ case KEYCODE_BACKSPACE: set_key("BS", down); break;
+ case KEYCODE_TAB: set_key("TAB", down); break;
+ case KEYCODE_KP_ENTER: set_key("ENT", down); break;
+ case KEYCODE_RETURN: set_key("RET", down); break;
+ case KEYCODE_ESCAPE: set_key("ESC", down); break;
+ case KEYCODE_DELETE: set_key("DEL", down); break;
+ case KEYCODE_INSERT: set_key("HELP", down); break;
+
+ default: break;
}
}