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OVR: Render all walls, even behind observer
[mercenary-reloaded.git]
/
src
/
mercenary
/
render.h
2018-04-14
Andreas Eversberg
OVR: Add Support for Oculus Rift SDK
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2018-04-05
Andreas Eversberg
Fix rendering buffer handling
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2018-04-05
Andreas Eversberg
Motion interpolation
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2018-04-05
Andreas Eversberg
Capture visual info into a structure before rendering
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2018-04-05
Andreas Eversberg
Render game graphics using OpenGL
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2018-03-25
Andreas Eversberg
Prepare renering for improving game with OpenGL
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