OVR: Snap rotation to absolute steps of 45 degrees, when walking
[mercenary-reloaded.git] / src /
2019-05-26 Andreas EversbergOVR: Snap rotation to absolute steps of 45 degrees...
2019-05-25 Andreas EversbergOVR: Fixed right-hand tracking
2019-04-07 Andreas EversbergJoystick support
2018-11-18 Andreas EversbergOVR: Reassign buttons for observer reset and help screen
2018-11-18 Andreas EversbergOVR: Change the way to walk and rotate with the controller
2018-11-18 Andreas EversbergReset observer when starting game
2018-10-11 Andreas EversbergUse default FPS of 10 Hz
2018-10-11 Andreas EversbergKeep joystick movement until rendering was performed.
2018-07-22 Andreas EversbergShow legacy render area when changing window size....
2018-07-21 Andreas EversbergNo more borders at OpenGL rendering, if window has...
2018-06-10 Andreas EversbergOVR: Make Benson (control panel) closer to oberver
2018-06-10 Andreas EversbergOVR: Fix distance of lines (tags) of interior (taxis...
2018-05-27 Andreas EversbergUse ALT + UP key to keep walking until pressing UP...
2018-05-19 Andreas EversbergUse standard Oculus icons for Oculus Rift version
2018-05-11 Andreas EversbergAdd missing glew header
2018-05-11 Andreas EversbergAdded missing files
2018-05-10 Andreas EversbergAdd icons for Oculus Rift version
2018-05-09 Andreas EversbergMake compile with multiple threads (make -j <threads>)
2018-05-09 Andreas EversbergAdd icon to Windows executables
2018-05-09 Andreas EversbergFix ground render color when inside building without...
2018-05-06 Andreas EversbergMove opengl code from libsdl to libopengl
2018-05-05 Andreas EversbergConfirm that audio IRQ works (used for Geiger counter)
2018-05-05 Andreas EversbergAdded both mission disks, they can be inserted/removed...
2018-05-01 Andreas EversbergOVR: Fixup thrust control
2018-05-01 Andreas EversbergAdd splash screens
2018-04-30 Andreas EversbergIf SDL window fails, retry without MSAA (multisample...
2018-04-30 Andreas EversbergOVR: Make adjustments to the game's input using controllers
2018-04-30 Andreas EversbergOVR: Rework on virtual VR keyboard
2018-04-29 Andreas EversbergAdd option make make planets perfectly round
2018-04-29 Andreas EversbergOVR: Cleanup code that selects between OVR and regular...
2018-04-29 Andreas EversbergCorrectly render all-white screen (explosion flickering)
2018-04-29 Andreas EversbergOVR: Render explosion debris at correct size
2018-04-29 Andreas EversbergOVR: Rework on controller handling, so it works with...
2018-04-28 Andreas EversbergOVR: Observer reset now works with both triggers (any...
2018-04-28 Andreas EversbergOVR: Improved keyboard, so it can be used with touch...
2018-04-28 Andreas EversbergOVR: Use hand directon and stick direction to walk...
2018-04-28 Andreas EversbergOVR: Use thumb stick to change orientation and forbid...
2018-04-28 Andreas EversbergRender images (game/benson/osd) with uniform size in VR
2018-04-27 Andreas EversbergAdd command line option for various game rendering...
2018-04-27 Andreas EversbergAdd option to fix the wrong sky rotation when flying...
2018-04-27 Andreas EversbergOVR: Smoothly pitch craft if flying over planet, also...
2018-04-27 Andreas EversbergOVR: Move player with controller to the direction it...
2018-04-27 Andreas EversbergOVR: Make interstellar stars appear infinitely away
2018-04-27 Andreas EversbergOVR: Normalize planet distance, so they appear infinite...
2018-04-27 Andreas EversbergAdd VR help screen
2018-04-27 Andreas EversbergFixed and simpified interpolation of Doors
2018-04-27 Andreas EversbergFix scale of vertices for double resolution tags (e...
2018-04-22 Andreas EversbergOVR: Controller support with keyboard emulation
2018-04-22 Andreas EversbergFixing amiga keyboad emulation
2018-04-22 Andreas EversbergSimplifying keycode handling
2018-04-22 Andreas EversbergOVR: Show more specific errors on init of eye textures
2018-04-22 Andreas EversbergShow more specific errors when audio device fails
2018-04-22 Andreas EversbergRemove useless binaries
2018-04-22 Andreas EversbergOVR: Multisampling Anitaliasing (MSAA) with real mirror...
2018-04-22 Andreas EversbergRender a case arround Benson
2018-04-22 Andreas EversbergOVR: Audio Support and SDL upgrade from depricate audio...
2018-04-22 Andreas EversbergOVR: Fix scale of fixed (interior) objects (bus, taxi...
2018-04-22 Andreas EversbergRotate planetary view over planet smoothly
2018-04-22 Andreas EversbergOVR: Render Beacons outside legacy viewport
2018-04-22 Andreas EversbergFix viewport resize and cleanup code structure of viewp...
2018-04-22 Andreas EversbergOVR: Render stars spherical with VR
2018-04-22 Andreas EversbergOVR: Render sights and interstellar sun at correct...
2018-04-22 Andreas EversbergOVR: Render all walls, even behind observer
2018-04-22 Andreas EversbergOVR: Add option to reset observer position
2018-04-14 Andreas EversbergOVR: Render sky and ground correctly on VR
2018-04-14 Andreas EversbergOVR: Add patch to make game render planets behind observer
2018-04-14 Andreas EversbergOVR: Fix planets for VR rendering: Planets are rotated...
2018-04-14 Andreas EversbergOVR: Add Support for Oculus Rift SDK
2018-04-14 Andreas EversbergFix wrong planet rotation while game is not rendering...
2018-04-14 Andreas EversbergFix interpolation of objects
2018-04-14 Andreas EversbergCross compile with MinGW-W64
2018-04-14 Andreas EversbergDefault: OpenGL rendering and fast game speed
2018-04-14 Andreas EversbergMake coordinates of planets and comet's tail interpolat...
2018-04-06 Andreas EversbergKeep sync between landing sequence time and Benson...
2018-04-06 Andreas EversbergFix game save directory warning on win32
2018-04-06 Andreas EversbergMake non-SDL code indipendent from SDL, fix keyboard...
2018-04-05 Andreas EversbergFix rendering buffer handling
2018-04-05 Andreas EversbergIgnore OpenGL VBLANK setting, if fail
2018-04-05 Andreas EversbergFixing audio interrupt handling (unknown if it works)
2018-04-05 Andreas EversbergAdd MessageBox error output on Windows
2018-04-05 Andreas EversbergAdd function to skip intro during emulation or at startup
2018-04-05 Andreas EversbergAdd On screen display and help screen
2018-04-05 Andreas EversbergMotion interpolation
2018-04-05 Andreas EversbergCapture visual info into a structure before rendering
2018-04-05 Andreas EversbergAdd code to measure frame rate; required when we want...
2018-04-05 Andreas EversbergMinor fix in control key handling
2018-04-05 Andreas EversbergRender game graphics using OpenGL
2018-03-25 Andreas EversbergSkip intro on Damocles
2018-03-25 Andreas EversbergImproved "stop events" by using an event ID for every...
2018-03-25 Andreas EversbergPrepare renering for improving game with OpenGL
2018-03-25 Andreas EversbergMake audio buffer stereo
2018-03-25 Andreas EversbergReplace printf/fprintf with own print_info() / print_er...
2018-03-18 Andreas EversbergHandle problems with opening audio device
2018-03-17 Andreas EversbergGame save names changed to x.m3save or x.m2save, where...
2018-03-08 Andreas EversbergGame's save state is stored at current directory under...
2018-03-08 Andreas EversbergRemove circular dependencies between libs, use callback...
2018-03-08 Andreas EversbergFixes in configure.ac
2018-03-08 Andreas EversbergCode does not depend on endian.h anymore (own implement...
2018-03-07 Andreas EversbergUse double pixel size to render amiga video (2x2)
2018-03-07 Andreas EversbergTurn VBL break point list into a structure to make...
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