From 30f76dce2008a423a7a143e4d3ec0d0ee45c4b40 Mon Sep 17 00:00:00 2001 From: Andreas Eversberg Date: Sun, 10 Jun 2018 19:29:38 +0200 Subject: [PATCH] OVR: Make Benson (control panel) closer to oberver - Reduce aliasing effect - Better view with Oculus DK --- src/mercenary/main.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mercenary/main.c b/src/mercenary/main.c index f580bf1..0ce1a68 100644 --- a/src/mercenary/main.c +++ b/src/mercenary/main.c @@ -65,7 +65,7 @@ static int config_render = 1; /* opengl render */ static int config_skip_intro = 0; static int config_multisampling = 8; #ifdef HAVE_OVR -static double config_benson_size = 0.5; +static double config_benson_size = 0.7; static double config_fov = FOV_JOLLY; #else static double config_benson_size = 1.0; @@ -73,7 +73,7 @@ static double config_fov = FOV_NOVAGEN; #endif static double config_monitor_distance = 41.5; /* inch */ #ifdef HAVE_OVR -static double config_keyboard_distance = 40.5; /* inch */ +static double config_keyboard_distance = 38.5; /* inch */ static double config_keyboard_height = -26.0; /* inch */ #endif static int config_debug_transparent = 0; -- 2.13.6