Add shadows and light effects
[mercenary-reloaded.git] / src / libglew / GL / wglew.h
1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
4 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
5 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
6 ** Copyright (C) 2002, Lev Povalahev
7 ** All rights reserved.
8 ** 
9 ** Redistribution and use in source and binary forms, with or without 
10 ** modification, are permitted provided that the following conditions are met:
11 ** 
12 ** * Redistributions of source code must retain the above copyright notice, 
13 **   this list of conditions and the following disclaimer.
14 ** * Redistributions in binary form must reproduce the above copyright notice, 
15 **   this list of conditions and the following disclaimer in the documentation 
16 **   and/or other materials provided with the distribution.
17 ** * The name of the author may be used to endorse or promote products 
18 **   derived from this software without specific prior written permission.
19 **
20 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
21 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
22 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
24 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
25 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
26 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
27 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
28 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
29 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
30 ** THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33 /*
34 ** Copyright (c) 2007 The Khronos Group Inc.
35 ** 
36 ** Permission is hereby granted, free of charge, to any person obtaining a
37 ** copy of this software and/or associated documentation files (the
38 ** "Materials"), to deal in the Materials without restriction, including
39 ** without limitation the rights to use, copy, modify, merge, publish,
40 ** distribute, sublicense, and/or sell copies of the Materials, and to
41 ** permit persons to whom the Materials are furnished to do so, subject to
42 ** the following conditions:
43 ** 
44 ** The above copyright notice and this permission notice shall be included
45 ** in all copies or substantial portions of the Materials.
46 ** 
47 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
48 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
49 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
50 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
51 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
52 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
53 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
54 */
55
56 #ifndef __wglew_h__
57 #define __wglew_h__
58 #define __WGLEW_H__
59
60 #ifdef __wglext_h_
61 #error wglext.h included before wglew.h
62 #endif
63
64 #define __wglext_h_
65
66 #if !defined(WINAPI)
67 #  ifndef WIN32_LEAN_AND_MEAN
68 #    define WIN32_LEAN_AND_MEAN 1
69 #  endif
70 #include <windows.h>
71 #  undef WIN32_LEAN_AND_MEAN
72 #endif
73
74 /*
75  * GLEW_STATIC needs to be set when using the static version.
76  * GLEW_BUILD is set when building the DLL version.
77  */
78 #ifdef GLEW_STATIC
79 #  define GLEWAPI extern
80 #else
81 #  ifdef GLEW_BUILD
82 #    define GLEWAPI extern __declspec(dllexport)
83 #  else
84 #    define GLEWAPI extern __declspec(dllimport)
85 #  endif
86 #endif
87
88 #ifdef __cplusplus
89 extern "C" {
90 #endif
91
92 /* -------------------------- WGL_3DFX_multisample ------------------------- */
93
94 #ifndef WGL_3DFX_multisample
95 #define WGL_3DFX_multisample 1
96
97 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
98 #define WGL_SAMPLES_3DFX 0x2061
99
100 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
101
102 #endif /* WGL_3DFX_multisample */
103
104 /* ------------------------- WGL_3DL_stereo_control ------------------------ */
105
106 #ifndef WGL_3DL_stereo_control
107 #define WGL_3DL_stereo_control 1
108
109 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
110 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
111 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
112 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
113
114 typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
115
116 #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
117
118 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
119
120 #endif /* WGL_3DL_stereo_control */
121
122 /* ------------------------ WGL_AMD_gpu_association ------------------------ */
123
124 #ifndef WGL_AMD_gpu_association
125 #define WGL_AMD_gpu_association 1
126
127 #define WGL_GPU_VENDOR_AMD 0x1F00
128 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01
129 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
130 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
131 #define WGL_GPU_RAM_AMD 0x21A3
132 #define WGL_GPU_CLOCK_AMD 0x21A4
133 #define WGL_GPU_NUM_PIPES_AMD 0x21A5
134 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
135 #define WGL_GPU_NUM_RB_AMD 0x21A7
136 #define WGL_GPU_NUM_SPI_AMD 0x21A8
137
138 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
139 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
140 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList);
141 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
142 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
143 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
144 typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
145 typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data);
146 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
147
148 #define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
149 #define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
150 #define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
151 #define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
152 #define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
153 #define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
154 #define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
155 #define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
156 #define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
157
158 #define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
159
160 #endif /* WGL_AMD_gpu_association */
161
162 /* ------------------------- WGL_ARB_buffer_region ------------------------- */
163
164 #ifndef WGL_ARB_buffer_region
165 #define WGL_ARB_buffer_region 1
166
167 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
168 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
169 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
170 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
171
172 typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
173 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
174 typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
175 typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
176
177 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
178 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
179 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
180 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
181
182 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
183
184 #endif /* WGL_ARB_buffer_region */
185
186 /* --------------------- WGL_ARB_context_flush_control --------------------- */
187
188 #ifndef WGL_ARB_context_flush_control
189 #define WGL_ARB_context_flush_control 1
190
191 #define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000
192 #define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
193 #define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
194
195 #define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)
196
197 #endif /* WGL_ARB_context_flush_control */
198
199 /* ------------------------- WGL_ARB_create_context ------------------------ */
200
201 #ifndef WGL_ARB_create_context
202 #define WGL_ARB_create_context 1
203
204 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
205 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
206 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
207 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
208 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
209 #define WGL_CONTEXT_FLAGS_ARB 0x2094
210 #define ERROR_INVALID_VERSION_ARB 0x2095
211 #define ERROR_INVALID_PROFILE_ARB 0x2096
212
213 typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
214
215 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
216
217 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
218
219 #endif /* WGL_ARB_create_context */
220
221 /* --------------------- WGL_ARB_create_context_profile -------------------- */
222
223 #ifndef WGL_ARB_create_context_profile
224 #define WGL_ARB_create_context_profile 1
225
226 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
227 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
228 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
229
230 #define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
231
232 #endif /* WGL_ARB_create_context_profile */
233
234 /* ------------------- WGL_ARB_create_context_robustness ------------------- */
235
236 #ifndef WGL_ARB_create_context_robustness
237 #define WGL_ARB_create_context_robustness 1
238
239 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
240 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
241 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
242 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
243
244 #define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
245
246 #endif /* WGL_ARB_create_context_robustness */
247
248 /* ----------------------- WGL_ARB_extensions_string ----------------------- */
249
250 #ifndef WGL_ARB_extensions_string
251 #define WGL_ARB_extensions_string 1
252
253 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
254
255 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
256
257 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
258
259 #endif /* WGL_ARB_extensions_string */
260
261 /* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
262
263 #ifndef WGL_ARB_framebuffer_sRGB
264 #define WGL_ARB_framebuffer_sRGB 1
265
266 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
267
268 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
269
270 #endif /* WGL_ARB_framebuffer_sRGB */
271
272 /* ----------------------- WGL_ARB_make_current_read ----------------------- */
273
274 #ifndef WGL_ARB_make_current_read
275 #define WGL_ARB_make_current_read 1
276
277 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
278 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
279
280 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
281 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
282
283 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
284 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
285
286 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
287
288 #endif /* WGL_ARB_make_current_read */
289
290 /* -------------------------- WGL_ARB_multisample -------------------------- */
291
292 #ifndef WGL_ARB_multisample
293 #define WGL_ARB_multisample 1
294
295 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
296 #define WGL_SAMPLES_ARB 0x2042
297
298 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
299
300 #endif /* WGL_ARB_multisample */
301
302 /* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
303
304 #ifndef WGL_ARB_pbuffer
305 #define WGL_ARB_pbuffer 1
306
307 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
308 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
309 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
310 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
311 #define WGL_PBUFFER_LARGEST_ARB 0x2033
312 #define WGL_PBUFFER_WIDTH_ARB 0x2034
313 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
314 #define WGL_PBUFFER_LOST_ARB 0x2036
315
316 DECLARE_HANDLE(HPBUFFERARB);
317
318 typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
319 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
320 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
321 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
322 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
323
324 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
325 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
326 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
327 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
328 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
329
330 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
331
332 #endif /* WGL_ARB_pbuffer */
333
334 /* -------------------------- WGL_ARB_pixel_format ------------------------- */
335
336 #ifndef WGL_ARB_pixel_format
337 #define WGL_ARB_pixel_format 1
338
339 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
340 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
341 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
342 #define WGL_ACCELERATION_ARB 0x2003
343 #define WGL_NEED_PALETTE_ARB 0x2004
344 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
345 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
346 #define WGL_SWAP_METHOD_ARB 0x2007
347 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
348 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
349 #define WGL_TRANSPARENT_ARB 0x200A
350 #define WGL_SHARE_DEPTH_ARB 0x200C
351 #define WGL_SHARE_STENCIL_ARB 0x200D
352 #define WGL_SHARE_ACCUM_ARB 0x200E
353 #define WGL_SUPPORT_GDI_ARB 0x200F
354 #define WGL_SUPPORT_OPENGL_ARB 0x2010
355 #define WGL_DOUBLE_BUFFER_ARB 0x2011
356 #define WGL_STEREO_ARB 0x2012
357 #define WGL_PIXEL_TYPE_ARB 0x2013
358 #define WGL_COLOR_BITS_ARB 0x2014
359 #define WGL_RED_BITS_ARB 0x2015
360 #define WGL_RED_SHIFT_ARB 0x2016
361 #define WGL_GREEN_BITS_ARB 0x2017
362 #define WGL_GREEN_SHIFT_ARB 0x2018
363 #define WGL_BLUE_BITS_ARB 0x2019
364 #define WGL_BLUE_SHIFT_ARB 0x201A
365 #define WGL_ALPHA_BITS_ARB 0x201B
366 #define WGL_ALPHA_SHIFT_ARB 0x201C
367 #define WGL_ACCUM_BITS_ARB 0x201D
368 #define WGL_ACCUM_RED_BITS_ARB 0x201E
369 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
370 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
371 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
372 #define WGL_DEPTH_BITS_ARB 0x2022
373 #define WGL_STENCIL_BITS_ARB 0x2023
374 #define WGL_AUX_BUFFERS_ARB 0x2024
375 #define WGL_NO_ACCELERATION_ARB 0x2025
376 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
377 #define WGL_FULL_ACCELERATION_ARB 0x2027
378 #define WGL_SWAP_EXCHANGE_ARB 0x2028
379 #define WGL_SWAP_COPY_ARB 0x2029
380 #define WGL_SWAP_UNDEFINED_ARB 0x202A
381 #define WGL_TYPE_RGBA_ARB 0x202B
382 #define WGL_TYPE_COLORINDEX_ARB 0x202C
383 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
384 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
385 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
386 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
387 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
388
389 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
390 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
391 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
392
393 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
394 #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
395 #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
396
397 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
398
399 #endif /* WGL_ARB_pixel_format */
400
401 /* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
402
403 #ifndef WGL_ARB_pixel_format_float
404 #define WGL_ARB_pixel_format_float 1
405
406 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
407
408 #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
409
410 #endif /* WGL_ARB_pixel_format_float */
411
412 /* ------------------------- WGL_ARB_render_texture ------------------------ */
413
414 #ifndef WGL_ARB_render_texture
415 #define WGL_ARB_render_texture 1
416
417 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
418 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
419 #define WGL_TEXTURE_FORMAT_ARB 0x2072
420 #define WGL_TEXTURE_TARGET_ARB 0x2073
421 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
422 #define WGL_TEXTURE_RGB_ARB 0x2075
423 #define WGL_TEXTURE_RGBA_ARB 0x2076
424 #define WGL_NO_TEXTURE_ARB 0x2077
425 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
426 #define WGL_TEXTURE_1D_ARB 0x2079
427 #define WGL_TEXTURE_2D_ARB 0x207A
428 #define WGL_MIPMAP_LEVEL_ARB 0x207B
429 #define WGL_CUBE_MAP_FACE_ARB 0x207C
430 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
431 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
432 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
433 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
434 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
435 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
436 #define WGL_FRONT_LEFT_ARB 0x2083
437 #define WGL_FRONT_RIGHT_ARB 0x2084
438 #define WGL_BACK_LEFT_ARB 0x2085
439 #define WGL_BACK_RIGHT_ARB 0x2086
440 #define WGL_AUX0_ARB 0x2087
441 #define WGL_AUX1_ARB 0x2088
442 #define WGL_AUX2_ARB 0x2089
443 #define WGL_AUX3_ARB 0x208A
444 #define WGL_AUX4_ARB 0x208B
445 #define WGL_AUX5_ARB 0x208C
446 #define WGL_AUX6_ARB 0x208D
447 #define WGL_AUX7_ARB 0x208E
448 #define WGL_AUX8_ARB 0x208F
449 #define WGL_AUX9_ARB 0x2090
450
451 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
452 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
453 typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
454
455 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
456 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
457 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
458
459 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
460
461 #endif /* WGL_ARB_render_texture */
462
463 /* ---------------- WGL_ARB_robustness_application_isolation --------------- */
464
465 #ifndef WGL_ARB_robustness_application_isolation
466 #define WGL_ARB_robustness_application_isolation 1
467
468 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
469
470 #define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)
471
472 #endif /* WGL_ARB_robustness_application_isolation */
473
474 /* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */
475
476 #ifndef WGL_ARB_robustness_share_group_isolation
477 #define WGL_ARB_robustness_share_group_isolation 1
478
479 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
480
481 #define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)
482
483 #endif /* WGL_ARB_robustness_share_group_isolation */
484
485 /* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
486
487 #ifndef WGL_ATI_pixel_format_float
488 #define WGL_ATI_pixel_format_float 1
489
490 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
491 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
492 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
493
494 #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
495
496 #endif /* WGL_ATI_pixel_format_float */
497
498 /* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
499
500 #ifndef WGL_ATI_render_texture_rectangle
501 #define WGL_ATI_render_texture_rectangle 1
502
503 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
504
505 #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
506
507 #endif /* WGL_ATI_render_texture_rectangle */
508
509 /* ------------------- WGL_EXT_create_context_es2_profile ------------------ */
510
511 #ifndef WGL_EXT_create_context_es2_profile
512 #define WGL_EXT_create_context_es2_profile 1
513
514 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
515
516 #define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
517
518 #endif /* WGL_EXT_create_context_es2_profile */
519
520 /* ------------------- WGL_EXT_create_context_es_profile ------------------- */
521
522 #ifndef WGL_EXT_create_context_es_profile
523 #define WGL_EXT_create_context_es_profile 1
524
525 #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
526
527 #define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile)
528
529 #endif /* WGL_EXT_create_context_es_profile */
530
531 /* -------------------------- WGL_EXT_depth_float -------------------------- */
532
533 #ifndef WGL_EXT_depth_float
534 #define WGL_EXT_depth_float 1
535
536 #define WGL_DEPTH_FLOAT_EXT 0x2040
537
538 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
539
540 #endif /* WGL_EXT_depth_float */
541
542 /* ---------------------- WGL_EXT_display_color_table ---------------------- */
543
544 #ifndef WGL_EXT_display_color_table
545 #define WGL_EXT_display_color_table 1
546
547 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
548 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
549 typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
550 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
551
552 #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
553 #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
554 #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
555 #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
556
557 #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
558
559 #endif /* WGL_EXT_display_color_table */
560
561 /* ----------------------- WGL_EXT_extensions_string ----------------------- */
562
563 #ifndef WGL_EXT_extensions_string
564 #define WGL_EXT_extensions_string 1
565
566 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
567
568 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
569
570 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
571
572 #endif /* WGL_EXT_extensions_string */
573
574 /* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
575
576 #ifndef WGL_EXT_framebuffer_sRGB
577 #define WGL_EXT_framebuffer_sRGB 1
578
579 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
580
581 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
582
583 #endif /* WGL_EXT_framebuffer_sRGB */
584
585 /* ----------------------- WGL_EXT_make_current_read ----------------------- */
586
587 #ifndef WGL_EXT_make_current_read
588 #define WGL_EXT_make_current_read 1
589
590 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
591
592 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
593 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
594
595 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
596 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
597
598 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
599
600 #endif /* WGL_EXT_make_current_read */
601
602 /* -------------------------- WGL_EXT_multisample -------------------------- */
603
604 #ifndef WGL_EXT_multisample
605 #define WGL_EXT_multisample 1
606
607 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
608 #define WGL_SAMPLES_EXT 0x2042
609
610 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
611
612 #endif /* WGL_EXT_multisample */
613
614 /* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
615
616 #ifndef WGL_EXT_pbuffer
617 #define WGL_EXT_pbuffer 1
618
619 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
620 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
621 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
622 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
623 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
624 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
625 #define WGL_PBUFFER_LARGEST_EXT 0x2033
626 #define WGL_PBUFFER_WIDTH_EXT 0x2034
627 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
628
629 DECLARE_HANDLE(HPBUFFEREXT);
630
631 typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
632 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
633 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
634 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
635 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
636
637 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
638 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
639 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
640 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
641 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
642
643 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
644
645 #endif /* WGL_EXT_pbuffer */
646
647 /* -------------------------- WGL_EXT_pixel_format ------------------------- */
648
649 #ifndef WGL_EXT_pixel_format
650 #define WGL_EXT_pixel_format 1
651
652 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
653 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
654 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
655 #define WGL_ACCELERATION_EXT 0x2003
656 #define WGL_NEED_PALETTE_EXT 0x2004
657 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
658 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
659 #define WGL_SWAP_METHOD_EXT 0x2007
660 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
661 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
662 #define WGL_TRANSPARENT_EXT 0x200A
663 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
664 #define WGL_SHARE_DEPTH_EXT 0x200C
665 #define WGL_SHARE_STENCIL_EXT 0x200D
666 #define WGL_SHARE_ACCUM_EXT 0x200E
667 #define WGL_SUPPORT_GDI_EXT 0x200F
668 #define WGL_SUPPORT_OPENGL_EXT 0x2010
669 #define WGL_DOUBLE_BUFFER_EXT 0x2011
670 #define WGL_STEREO_EXT 0x2012
671 #define WGL_PIXEL_TYPE_EXT 0x2013
672 #define WGL_COLOR_BITS_EXT 0x2014
673 #define WGL_RED_BITS_EXT 0x2015
674 #define WGL_RED_SHIFT_EXT 0x2016
675 #define WGL_GREEN_BITS_EXT 0x2017
676 #define WGL_GREEN_SHIFT_EXT 0x2018
677 #define WGL_BLUE_BITS_EXT 0x2019
678 #define WGL_BLUE_SHIFT_EXT 0x201A
679 #define WGL_ALPHA_BITS_EXT 0x201B
680 #define WGL_ALPHA_SHIFT_EXT 0x201C
681 #define WGL_ACCUM_BITS_EXT 0x201D
682 #define WGL_ACCUM_RED_BITS_EXT 0x201E
683 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
684 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
685 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
686 #define WGL_DEPTH_BITS_EXT 0x2022
687 #define WGL_STENCIL_BITS_EXT 0x2023
688 #define WGL_AUX_BUFFERS_EXT 0x2024
689 #define WGL_NO_ACCELERATION_EXT 0x2025
690 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
691 #define WGL_FULL_ACCELERATION_EXT 0x2027
692 #define WGL_SWAP_EXCHANGE_EXT 0x2028
693 #define WGL_SWAP_COPY_EXT 0x2029
694 #define WGL_SWAP_UNDEFINED_EXT 0x202A
695 #define WGL_TYPE_RGBA_EXT 0x202B
696 #define WGL_TYPE_COLORINDEX_EXT 0x202C
697
698 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
699 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
700 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
701
702 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
703 #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
704 #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
705
706 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
707
708 #endif /* WGL_EXT_pixel_format */
709
710 /* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
711
712 #ifndef WGL_EXT_pixel_format_packed_float
713 #define WGL_EXT_pixel_format_packed_float 1
714
715 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
716
717 #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
718
719 #endif /* WGL_EXT_pixel_format_packed_float */
720
721 /* -------------------------- WGL_EXT_swap_control ------------------------- */
722
723 #ifndef WGL_EXT_swap_control
724 #define WGL_EXT_swap_control 1
725
726 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
727 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
728
729 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
730 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
731
732 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
733
734 #endif /* WGL_EXT_swap_control */
735
736 /* ----------------------- WGL_EXT_swap_control_tear ----------------------- */
737
738 #ifndef WGL_EXT_swap_control_tear
739 #define WGL_EXT_swap_control_tear 1
740
741 #define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear)
742
743 #endif /* WGL_EXT_swap_control_tear */
744
745 /* --------------------- WGL_I3D_digital_video_control --------------------- */
746
747 #ifndef WGL_I3D_digital_video_control
748 #define WGL_I3D_digital_video_control 1
749
750 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
751 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
752 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
753 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
754
755 typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
756 typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
757
758 #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
759 #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
760
761 #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
762
763 #endif /* WGL_I3D_digital_video_control */
764
765 /* ----------------------------- WGL_I3D_gamma ----------------------------- */
766
767 #ifndef WGL_I3D_gamma
768 #define WGL_I3D_gamma 1
769
770 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
771 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
772
773 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
774 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
775 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
776 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
777
778 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
779 #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
780 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
781 #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
782
783 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
784
785 #endif /* WGL_I3D_gamma */
786
787 /* ---------------------------- WGL_I3D_genlock ---------------------------- */
788
789 #ifndef WGL_I3D_genlock
790 #define WGL_I3D_genlock 1
791
792 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
793 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
794 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
795 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
796 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
797 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
798 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
799 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
800 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
801
802 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
803 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
804 typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
805 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
806 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
807 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
808 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
809 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
810 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
811 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
812 typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
813 typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
814
815 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
816 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
817 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
818 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
819 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
820 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
821 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
822 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
823 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
824 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
825 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
826 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
827
828 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
829
830 #endif /* WGL_I3D_genlock */
831
832 /* -------------------------- WGL_I3D_image_buffer ------------------------- */
833
834 #ifndef WGL_I3D_image_buffer
835 #define WGL_I3D_image_buffer 1
836
837 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
838 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
839
840 typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
841 typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
842 typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
843 typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
844
845 #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
846 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
847 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
848 #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
849
850 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
851
852 #endif /* WGL_I3D_image_buffer */
853
854 /* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
855
856 #ifndef WGL_I3D_swap_frame_lock
857 #define WGL_I3D_swap_frame_lock 1
858
859 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
860 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
861 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
862 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
863
864 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
865 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
866 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
867 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
868
869 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
870
871 #endif /* WGL_I3D_swap_frame_lock */
872
873 /* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
874
875 #ifndef WGL_I3D_swap_frame_usage
876 #define WGL_I3D_swap_frame_usage 1
877
878 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
879 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
880 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
881 typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
882
883 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
884 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
885 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
886 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
887
888 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
889
890 #endif /* WGL_I3D_swap_frame_usage */
891
892 /* --------------------------- WGL_NV_DX_interop --------------------------- */
893
894 #ifndef WGL_NV_DX_interop
895 #define WGL_NV_DX_interop 1
896
897 #define WGL_ACCESS_READ_ONLY_NV 0x0000
898 #define WGL_ACCESS_READ_WRITE_NV 0x0001
899 #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002
900
901 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
902 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
903 typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
904 typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice);
905 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access);
906 typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle);
907 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
908 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
909
910 #define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
911 #define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)
912 #define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)
913 #define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
914 #define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
915 #define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
916 #define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
917 #define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
918
919 #define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
920
921 #endif /* WGL_NV_DX_interop */
922
923 /* --------------------------- WGL_NV_DX_interop2 -------------------------- */
924
925 #ifndef WGL_NV_DX_interop2
926 #define WGL_NV_DX_interop2 1
927
928 #define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2)
929
930 #endif /* WGL_NV_DX_interop2 */
931
932 /* --------------------------- WGL_NV_copy_image --------------------------- */
933
934 #ifndef WGL_NV_copy_image
935 #define WGL_NV_copy_image 1
936
937 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
938
939 #define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
940
941 #define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
942
943 #endif /* WGL_NV_copy_image */
944
945 /* ------------------------ WGL_NV_delay_before_swap ----------------------- */
946
947 #ifndef WGL_NV_delay_before_swap
948 #define WGL_NV_delay_before_swap 1
949
950 typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds);
951
952 #define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV)
953
954 #define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap)
955
956 #endif /* WGL_NV_delay_before_swap */
957
958 /* -------------------------- WGL_NV_float_buffer -------------------------- */
959
960 #ifndef WGL_NV_float_buffer
961 #define WGL_NV_float_buffer 1
962
963 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
964 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
965 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
966 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
967 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
968 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
969 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
970 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
971 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
972
973 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
974
975 #endif /* WGL_NV_float_buffer */
976
977 /* -------------------------- WGL_NV_gpu_affinity -------------------------- */
978
979 #ifndef WGL_NV_gpu_affinity
980 #define WGL_NV_gpu_affinity 1
981
982 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
983 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
984
985 DECLARE_HANDLE(HGPUNV);
986 typedef struct _GPU_DEVICE {
987   DWORD cb; 
988   CHAR DeviceName[32]; 
989   CHAR DeviceString[128]; 
990   DWORD Flags; 
991   RECT rcVirtualScreen; 
992 } GPU_DEVICE, *PGPU_DEVICE;
993
994 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
995 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
996 typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
997 typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
998 typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
999
1000 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
1001 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
1002 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
1003 #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
1004 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
1005
1006 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
1007
1008 #endif /* WGL_NV_gpu_affinity */
1009
1010 /* ---------------------- WGL_NV_multisample_coverage ---------------------- */
1011
1012 #ifndef WGL_NV_multisample_coverage
1013 #define WGL_NV_multisample_coverage 1
1014
1015 #define WGL_COVERAGE_SAMPLES_NV 0x2042
1016 #define WGL_COLOR_SAMPLES_NV 0x20B9
1017
1018 #define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
1019
1020 #endif /* WGL_NV_multisample_coverage */
1021
1022 /* -------------------------- WGL_NV_present_video ------------------------- */
1023
1024 #ifndef WGL_NV_present_video
1025 #define WGL_NV_present_video 1
1026
1027 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
1028
1029 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
1030
1031 typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
1032 typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
1033 typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
1034
1035 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
1036 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
1037 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
1038
1039 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
1040
1041 #endif /* WGL_NV_present_video */
1042
1043 /* ---------------------- WGL_NV_render_depth_texture ---------------------- */
1044
1045 #ifndef WGL_NV_render_depth_texture
1046 #define WGL_NV_render_depth_texture 1
1047
1048 #define WGL_NO_TEXTURE_ARB 0x2077
1049 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
1050 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
1051 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
1052 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
1053 #define WGL_DEPTH_COMPONENT_NV 0x20A7
1054
1055 #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
1056
1057 #endif /* WGL_NV_render_depth_texture */
1058
1059 /* -------------------- WGL_NV_render_texture_rectangle -------------------- */
1060
1061 #ifndef WGL_NV_render_texture_rectangle
1062 #define WGL_NV_render_texture_rectangle 1
1063
1064 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
1065 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
1066 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
1067
1068 #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
1069
1070 #endif /* WGL_NV_render_texture_rectangle */
1071
1072 /* --------------------------- WGL_NV_swap_group --------------------------- */
1073
1074 #ifndef WGL_NV_swap_group
1075 #define WGL_NV_swap_group 1
1076
1077 typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
1078 typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
1079 typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
1080 typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
1081 typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
1082 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
1083
1084 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
1085 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
1086 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
1087 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
1088 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
1089 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
1090
1091 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
1092
1093 #endif /* WGL_NV_swap_group */
1094
1095 /* ----------------------- WGL_NV_vertex_array_range ----------------------- */
1096
1097 #ifndef WGL_NV_vertex_array_range
1098 #define WGL_NV_vertex_array_range 1
1099
1100 typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
1101 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
1102
1103 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
1104 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
1105
1106 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
1107
1108 #endif /* WGL_NV_vertex_array_range */
1109
1110 /* -------------------------- WGL_NV_video_capture ------------------------- */
1111
1112 #ifndef WGL_NV_video_capture
1113 #define WGL_NV_video_capture 1
1114
1115 #define WGL_UNIQUE_ID_NV 0x20CE
1116 #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
1117
1118 DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
1119
1120 typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
1121 typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList);
1122 typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
1123 typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue);
1124 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
1125
1126 #define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
1127 #define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
1128 #define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
1129 #define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
1130 #define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
1131
1132 #define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)
1133
1134 #endif /* WGL_NV_video_capture */
1135
1136 /* -------------------------- WGL_NV_video_output -------------------------- */
1137
1138 #ifndef WGL_NV_video_output
1139 #define WGL_NV_video_output 1
1140
1141 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
1142 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
1143 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
1144 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3
1145 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
1146 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
1147 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
1148 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
1149 #define WGL_VIDEO_OUT_FRAME 0x20C8
1150 #define WGL_VIDEO_OUT_FIELD_1 0x20C9
1151 #define WGL_VIDEO_OUT_FIELD_2 0x20CA
1152 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
1153 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
1154
1155 DECLARE_HANDLE(HPVIDEODEV);
1156
1157 typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
1158 typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
1159 typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
1160 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
1161 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
1162 typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
1163
1164 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
1165 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
1166 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
1167 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
1168 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
1169 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
1170
1171 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
1172
1173 #endif /* WGL_NV_video_output */
1174
1175 /* -------------------------- WGL_OML_sync_control ------------------------- */
1176
1177 #ifndef WGL_OML_sync_control
1178 #define WGL_OML_sync_control 1
1179
1180 typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
1181 typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
1182 typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
1183 typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
1184 typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
1185 typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
1186
1187 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
1188 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
1189 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
1190 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
1191 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
1192 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
1193
1194 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
1195
1196 #endif /* WGL_OML_sync_control */
1197
1198 /* ------------------------------------------------------------------------- */
1199
1200 #ifdef GLEW_MX
1201 #define WGLEW_FUN_EXPORT
1202 #define WGLEW_VAR_EXPORT
1203 #else
1204 #define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT
1205 #define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT
1206 #endif /* GLEW_MX */
1207
1208 #ifdef GLEW_MX
1209 struct WGLEWContextStruct
1210 {
1211 #endif /* GLEW_MX */
1212
1213 WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
1214
1215 WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
1216 WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
1217 WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
1218 WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
1219 WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
1220 WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
1221 WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
1222 WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
1223 WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
1224
1225 WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
1226 WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
1227 WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
1228 WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
1229
1230 WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
1231
1232 WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
1233
1234 WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
1235 WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
1236
1237 WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
1238 WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
1239 WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
1240 WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
1241 WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
1242
1243 WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
1244 WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
1245 WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
1246
1247 WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
1248 WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
1249 WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
1250
1251 WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
1252 WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
1253 WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
1254 WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
1255
1256 WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
1257
1258 WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
1259 WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
1260
1261 WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
1262 WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
1263 WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
1264 WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
1265 WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
1266
1267 WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
1268 WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
1269 WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
1270
1271 WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
1272 WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
1273
1274 WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
1275 WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
1276
1277 WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
1278 WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
1279 WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
1280 WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
1281
1282 WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
1283 WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
1284 WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
1285 WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
1286 WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
1287 WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
1288 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
1289 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
1290 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
1291 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
1292 WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
1293 WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
1294
1295 WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
1296 WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
1297 WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
1298 WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
1299
1300 WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
1301 WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
1302 WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
1303 WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
1304
1305 WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
1306 WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
1307 WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
1308 WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
1309
1310 WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV;
1311 WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV;
1312 WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV;
1313 WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV;
1314 WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV;
1315 WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV;
1316 WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV;
1317 WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV;
1318
1319 WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV;
1320
1321 WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV;
1322
1323 WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
1324 WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
1325 WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
1326 WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
1327 WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
1328
1329 WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
1330 WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
1331 WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
1332
1333 WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
1334 WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
1335 WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
1336 WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
1337 WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
1338 WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
1339
1340 WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
1341 WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
1342
1343 WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV;
1344 WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV;
1345 WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV;
1346 WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV;
1347 WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV;
1348
1349 WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
1350 WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
1351 WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
1352 WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
1353 WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
1354 WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
1355
1356 WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
1357 WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
1358 WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
1359 WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
1360 WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
1361 WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
1362 WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample;
1363 WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control;
1364 WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association;
1365 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region;
1366 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control;
1367 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context;
1368 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
1369 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
1370 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string;
1371 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
1372 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read;
1373 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample;
1374 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer;
1375 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format;
1376 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
1377 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture;
1378 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation;
1379 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation;
1380 WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
1381 WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
1382 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile;
1383 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile;
1384 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float;
1385 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table;
1386 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string;
1387 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
1388 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read;
1389 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample;
1390 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer;
1391 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format;
1392 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
1393 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control;
1394 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear;
1395 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
1396 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma;
1397 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock;
1398 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer;
1399 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
1400 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
1401 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop;
1402 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2;
1403 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image;
1404 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap;
1405 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer;
1406 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
1407 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage;
1408 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video;
1409 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
1410 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
1411 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group;
1412 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
1413 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture;
1414 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output;
1415 WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control;
1416
1417 #ifdef GLEW_MX
1418 }; /* WGLEWContextStruct */
1419 #endif /* GLEW_MX */
1420
1421 /* ------------------------------------------------------------------------- */
1422
1423 #ifdef GLEW_MX
1424
1425 typedef struct WGLEWContextStruct WGLEWContext;
1426 GLEWAPI GLenum GLEWAPIENTRY wglewContextInit (WGLEWContext *ctx);
1427 GLEWAPI GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext *ctx, const char *name);
1428
1429 #define wglewInit() wglewContextInit(wglewGetContext())
1430 #define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
1431
1432 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
1433 #define WGLEW_GET_FUN(x) wglewGetContext()->x
1434
1435 #else /* GLEW_MX */
1436
1437 GLEWAPI GLenum GLEWAPIENTRY wglewInit ();
1438 GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name);
1439
1440 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
1441 #define WGLEW_GET_FUN(x) x
1442
1443 #endif /* GLEW_MX */
1444
1445 GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name);
1446
1447 #ifdef __cplusplus
1448 }
1449 #endif
1450
1451 #undef GLEWAPI
1452
1453 #endif /* __wglew_h__ */