Added both mission disks, they can be inserted/removed using control key
[mercenary-reloaded.git] / src / mercenary / Makefile.am
1 AM_CPPFLAGS = -Wall -Wextra -g $(all_includes) -I../libglew/
2
3 noinst_LIBRARIES = libmain.a
4
5 libmain_a_SOURCES = \
6         render.c \
7         main.c
8
9 bin_PROGRAMS = mercenary2 mercenary3
10
11 mercenary2_SOURCES = \
12         mercenary2.c \
13         m2_hex.c \
14         m2_mission.c \
15         m2_splash.c
16
17 mercenary2_LDADD = \
18         $(COMMON_LA) \
19         $(top_builddir)/src/mercenary/libmain.a \
20         $(top_builddir)/src/libcpu/libcpu.a \
21         $(top_builddir)/src/libframerate/libframerate.a \
22         $(top_builddir)/src/libvideo/libvideo.a \
23         $(top_builddir)/src/libtext/libtext.a \
24         $(top_builddir)/src/libsound/libsound.a \
25         $(top_builddir)/src/libjoystick/libjoystick.a \
26         $(top_builddir)/src/libdisk/libdisk.a \
27         $(top_builddir)/src/libkeyboard/libkeyboard.a \
28         $(top_builddir)/src/libsdl/libsdl.a \
29         $(SDL2_LIBS)
30
31 mercenary3_SOURCES = \
32         mercenary3.c \
33         m3_hex.c \
34         m3_splash.c
35
36 mercenary3_LDADD = \
37         $(COMMON_LA) \
38         $(top_builddir)/src/mercenary/libmain.a \
39         $(top_builddir)/src/libcpu/libcpu.a \
40         $(top_builddir)/src/libframerate/libframerate.a \
41         $(top_builddir)/src/libvideo/libvideo.a \
42         $(top_builddir)/src/libtext/libtext.a \
43         $(top_builddir)/src/libsound/libsound.a \
44         $(top_builddir)/src/libjoystick/libjoystick.a \
45         $(top_builddir)/src/libdisk/libdisk.a \
46         $(top_builddir)/src/libkeyboard/libkeyboard.a \
47         $(top_builddir)/src/libsdl/libsdl.a \
48         $(SDL2_LIBS)
49
50 if HAVE_OVR
51 mercenary2_LDADD += $(top_builddir)/src/libovr/libovr.a -llibovr
52 mercenary3_LDADD += $(top_builddir)/src/libovr/libovr.a -llibovr
53 AM_CPPFLAGS += -DHAVE_OVR
54 endif
55
56 mercenary2_LDADD += \
57         $(top_builddir)/src/libglew/libglew.a
58 mercenary3_LDADD += \
59         $(top_builddir)/src/libglew/libglew.a
60
61 if WINDOWS
62 mercenary2_LDADD += \
63         /usr/i686-w64-mingw32/lib/libopengl32.a
64 mercenary3_LDADD += \
65         /usr/i686-w64-mingw32/lib/libopengl32.a
66 else
67 mercenary2_LDADD += \
68         -lGL
69 mercenary3_LDADD += \
70         -lGL
71 endif
72