Add shadows and light effects
[mercenary-reloaded.git] / src / mercenary / render.h
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2 void render_capture_start(double _fov, int _extend_roads, int _smooth_planets, int _improve_stars, int _fix_sky_rotation, int _round_planets, int _shadows, int debug);
3 void render_capture_stop(void);
4 void render_capture_event(int event);
5 int render_all_items(double inter, int vr);
6 int render_all_white(int vr);
7 void render_capture_reset(void);
8 int render_capture_is_interstellar(void);
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