+#ifdef HAVE_OVR
+ help_osd[1] = text_alloc(IMAGE_WIDTH * 2, IMAGE_HEIGHT * 2, HELP_ALPHA);
+ if (!help_osd[1])
+ goto done;
+ text_render(help_osd[1], IMAGE_WIDTH * 2, IMAGE_HEIGHT * 2, mercenary_name, HELP_ALPHA, 3, (double)(80 - strlen(mercenary_name)) / 2.0, 1, 1);
+ text_render(help_osd[1], IMAGE_WIDTH * 2, IMAGE_HEIGHT * 2,
+ "Emulation using Controller:\n"
+ " Press `Enter' button to toggle this help screen on or off.\n"
+ " Press `A' button to emulate keyboard to control game.\n"
+ " Press `B' button to emulate keyboard to enter alphanumeric keys.\n"
+ " Press `A' or `B' button again to dismiss keyboard.\n"
+ " Point right controller to a key on keyboard. The key will highlight.\n"
+ " Press `Trigger' on right controller enter the highlighted key.\n"
+ "\n"
+ "Walking / Driving / Flying using Controller:\n"
+ " Use thumb stick on right controller, to move player / craft.\n"
+ " Press thumb stick on tright controller to toggle running/walking speed.\n"
+ " Press `X' button to board, `Y' button to leave.\n"
+ " Move thumb stick on left controller to drive/fly forward or backward.\n"
+ " Press and hold thumb stick on left controller for escape sequence.\n"
+ " Release thumb stick on left controller stop craft.\n"
+ " Press `Trigger' on right controller to fire.\n"
+ "\n"
+ "For all other game function, use the emulated keyboards!\n"
+ ,HELP_ALPHA, 1, 2, 5, 0);
+ help_views = 2;
+#endif