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Render a case arround Benson
[mercenary-reloaded.git]
/
src
/
libsdl
/
2018-04-22
Andreas Eversberg
Render a case arround Benson
tree
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commitdiff
2018-04-22
Andreas Eversberg
OVR: Audio Support and SDL upgrade from depricate audio...
tree
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commitdiff
2018-04-22
Andreas Eversberg
Fix viewport resize and cleanup code structure of viewp...
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commitdiff
2018-04-14
Andreas Eversberg
OVR: Add Support for Oculus Rift SDK
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commitdiff
2018-04-14
Andreas Eversberg
Cross compile with MinGW-W64
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commitdiff
2018-04-06
Andreas Eversberg
Make non-SDL code indipendent from SDL, fix keyboard...
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commitdiff
2018-04-05
Andreas Eversberg
Fix rendering buffer handling
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commitdiff
2018-04-05
Andreas Eversberg
Ignore OpenGL VBLANK setting, if fail
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commitdiff
2018-04-05
Andreas Eversberg
Add MessageBox error output on Windows
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commitdiff
2018-04-05
Andreas Eversberg
Add On screen display and help screen
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commitdiff
2018-04-05
Andreas Eversberg
Capture visual info into a structure before rendering
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commitdiff
2018-04-05
Andreas Eversberg
Add code to measure frame rate; required when we want...
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commitdiff
2018-04-05
Andreas Eversberg
Render game graphics using OpenGL
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commitdiff
2018-03-25
Andreas Eversberg
Prepare renering for improving game with OpenGL
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commitdiff
2018-03-25
Andreas Eversberg
Make audio buffer stereo
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commitdiff
2018-03-25
Andreas Eversberg
Replace printf/fprintf with own print_info() / print_er...
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commitdiff
2018-03-18
Andreas Eversberg
Handle problems with opening audio device
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commitdiff
2018-03-08
Andreas Eversberg
Remove circular dependencies between libs, use callback...
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commitdiff
2018-03-03
Andreas Eversberg
First beta version 1.0
tree
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commitdiff