OVR: Render sights and interstellar sun at correct distance
[mercenary-reloaded.git] / src / libsdl /
2018-04-14 Andreas EversbergOVR: Add Support for Oculus Rift SDK
2018-04-14 Andreas EversbergCross compile with MinGW-W64
2018-04-06 Andreas EversbergMake non-SDL code indipendent from SDL, fix keyboard...
2018-04-05 Andreas EversbergFix rendering buffer handling
2018-04-05 Andreas EversbergIgnore OpenGL VBLANK setting, if fail
2018-04-05 Andreas EversbergAdd MessageBox error output on Windows
2018-04-05 Andreas EversbergAdd On screen display and help screen
2018-04-05 Andreas EversbergCapture visual info into a structure before rendering
2018-04-05 Andreas EversbergAdd code to measure frame rate; required when we want...
2018-04-05 Andreas EversbergRender game graphics using OpenGL
2018-03-25 Andreas EversbergPrepare renering for improving game with OpenGL
2018-03-25 Andreas EversbergMake audio buffer stereo
2018-03-25 Andreas EversbergReplace printf/fprintf with own print_info() / print_er...
2018-03-18 Andreas EversbergHandle problems with opening audio device
2018-03-08 Andreas EversbergRemove circular dependencies between libs, use callback...
2018-03-03 Andreas EversbergFirst beta version 1.0