Improved "stop events" by using an event ID for every byte of memory.
[mercenary-reloaded.git] / src /
2018-03-25 Andreas EversbergImproved "stop events" by using an event ID for every...
2018-03-25 Andreas EversbergPrepare renering for improving game with OpenGL
2018-03-25 Andreas EversbergMake audio buffer stereo
2018-03-25 Andreas EversbergReplace printf/fprintf with own print_info() / print_er...
2018-03-18 Andreas EversbergHandle problems with opening audio device
2018-03-17 Andreas EversbergGame save names changed to x.m3save or x.m2save, where...
2018-03-08 Andreas EversbergGame's save state is stored at current directory under...
2018-03-08 Andreas EversbergRemove circular dependencies between libs, use callback...
2018-03-08 Andreas EversbergFixes in configure.ac
2018-03-08 Andreas EversbergCode does not depend on endian.h anymore (own implement...
2018-03-07 Andreas EversbergUse double pixel size to render amiga video (2x2)
2018-03-07 Andreas EversbergTurn VBL break point list into a structure to make...
2018-03-04 Andreas EversbergM2: Removed obsolete function
2018-03-03 Andreas EversbergAdd command line options
2018-03-03 Andreas EversbergFix special CTRL hotkeys
2018-03-03 Andreas EversbergFirst beta version 1.0