2019-04-07 |
Andreas Eversberg | Joystick support
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2018-11-18 |
Andreas Eversberg | OVR: Reassign buttons for observer reset and help screen
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2018-11-18 |
Andreas Eversberg | OVR: Change the way to walk and rotate with the controller
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2018-11-18 |
Andreas Eversberg | Reset observer when starting game
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2018-10-11 |
Andreas Eversberg | Use default FPS of 10 Hz
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2018-10-11 |
Andreas Eversberg | Keep joystick movement until rendering was performed.
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2018-07-22 |
Andreas Eversberg | Show legacy render area when changing window size....
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2018-07-21 |
Andreas Eversberg | No more borders at OpenGL rendering, if window has...
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2018-06-10 |
Andreas Eversberg | OVR: Make Benson (control panel) closer to oberver
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2018-06-10 |
Andreas Eversberg | OVR: Fix distance of lines (tags) of interior (taxis...
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2018-05-27 |
Andreas Eversberg | Use ALT + UP key to keep walking until pressing UP...
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2018-05-19 |
Andreas Eversberg | Use standard Oculus icons for Oculus Rift version
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2018-05-11 |
Andreas Eversberg | Add missing glew header
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2018-05-11 |
Andreas Eversberg | Added missing files
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2018-05-10 |
Andreas Eversberg | Add icons for Oculus Rift version
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2018-05-09 |
Andreas Eversberg | Make compile with multiple threads (make -j <threads>)
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2018-05-09 |
Andreas Eversberg | Add icon to Windows executables
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2018-05-09 |
Andreas Eversberg | Fix ground render color when inside building without...
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2018-05-06 |
Andreas Eversberg | Move opengl code from libsdl to libopengl
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2018-05-05 |
Andreas Eversberg | Confirm that audio IRQ works (used for Geiger counter)
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2018-05-05 |
Andreas Eversberg | Added both mission disks, they can be inserted/removed...
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2018-05-01 |
Andreas Eversberg | OVR: Fixup thrust control
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2018-05-01 |
Andreas Eversberg | Add splash screens
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2018-04-30 |
Andreas Eversberg | If SDL window fails, retry without MSAA (multisample...
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2018-04-30 |
Andreas Eversberg | OVR: Make adjustments to the game's input using controllers
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2018-04-30 |
Andreas Eversberg | OVR: Rework on virtual VR keyboard
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2018-04-29 |
Andreas Eversberg | Add option make make planets perfectly round
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2018-04-29 |
Andreas Eversberg | OVR: Cleanup code that selects between OVR and regular...
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2018-04-29 |
Andreas Eversberg | Correctly render all-white screen (explosion flickering)
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2018-04-29 |
Andreas Eversberg | OVR: Render explosion debris at correct size
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2018-04-29 |
Andreas Eversberg | OVR: Rework on controller handling, so it works with...
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2018-04-28 |
Andreas Eversberg | OVR: Observer reset now works with both triggers (any...
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2018-04-28 |
Andreas Eversberg | OVR: Improved keyboard, so it can be used with touch...
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2018-04-28 |
Andreas Eversberg | OVR: Use hand directon and stick direction to walk...
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2018-04-28 |
Andreas Eversberg | OVR: Use thumb stick to change orientation and forbid...
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2018-04-28 |
Andreas Eversberg | Render images (game/benson/osd) with uniform size in VR
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2018-04-28 |
Andreas Eversberg | Update on readme
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2018-04-27 |
Andreas Eversberg | Add command line option for various game rendering...
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2018-04-27 |
Andreas Eversberg | Add option to fix the wrong sky rotation when flying...
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2018-04-27 |
Andreas Eversberg | OVR: Smoothly pitch craft if flying over planet, also...
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2018-04-27 |
Andreas Eversberg | OVR: Move player with controller to the direction it...
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2018-04-27 |
Andreas Eversberg | OVR: Make interstellar stars appear infinitely away
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2018-04-27 |
Andreas Eversberg | OVR: Normalize planet distance, so they appear infinitely...
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2018-04-27 |
Andreas Eversberg | Add VR help screen
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2018-04-27 |
Andreas Eversberg | Fixed and simpified interpolation of Doors
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2018-04-27 |
Andreas Eversberg | Fix scale of vertices for double resolution tags (e...
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2018-04-22 |
Andreas Eversberg | OVR: Controller support with keyboard emulation
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2018-04-22 |
Andreas Eversberg | Fixing amiga keyboad emulation
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2018-04-22 |
Andreas Eversberg | Simplifying keycode handling
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2018-04-22 |
Andreas Eversberg | OVR: Show more specific errors on init of eye textures
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2018-04-22 |
Andreas Eversberg | Show more specific errors when audio device fails
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2018-04-22 |
Andreas Eversberg | Remove useless binaries
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2018-04-22 |
Andreas Eversberg | OVR: Multisampling Anitaliasing (MSAA) with real mirror...
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2018-04-22 |
Andreas Eversberg | Render a case arround Benson
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2018-04-22 |
Andreas Eversberg | OVR: Audio Support and SDL upgrade from depricate audio...
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2018-04-22 |
Andreas Eversberg | OVR: Fix scale of fixed (interior) objects (bus, taxi...
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2018-04-22 |
Andreas Eversberg | Rotate planetary view over planet smoothly
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2018-04-22 |
Andreas Eversberg | OVR: Render Beacons outside legacy viewport
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2018-04-22 |
Andreas Eversberg | Fix viewport resize and cleanup code structure of viewport...
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2018-04-22 |
Andreas Eversberg | OVR: Render stars spherical with VR
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2018-04-22 |
Andreas Eversberg | OVR: Render sights and interstellar sun at correct...
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2018-04-22 |
Andreas Eversberg | OVR: Render all walls, even behind observer
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2018-04-22 |
Andreas Eversberg | OVR: Add option to reset observer position
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2018-04-14 |
Andreas Eversberg | OVR: Render sky and ground correctly on VR
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2018-04-14 |
Andreas Eversberg | OVR: Add patch to make game render planets behind observer
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2018-04-14 |
Andreas Eversberg | OVR: Fix planets for VR rendering: Planets are rotated...
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2018-04-14 |
Andreas Eversberg | OVR: Add Support for Oculus Rift SDK
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commit | commitdiff | tree |
2018-04-14 |
Andreas Eversberg | Fix wrong planet rotation while game is not rendering...
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2018-04-14 |
Andreas Eversberg | Fix interpolation of objects
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2018-04-14 |
Andreas Eversberg | Cross compile with MinGW-W64
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2018-04-14 |
Andreas Eversberg | Default: OpenGL rendering and fast game speed
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2018-04-14 |
Andreas Eversberg | Make coordinates of planets and comet's tail interpolate...
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2018-04-06 |
Andreas Eversberg | Keep sync between landing sequence time and Benson...
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2018-04-06 |
Andreas Eversberg | Fix game save directory warning on win32
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2018-04-06 |
Andreas Eversberg | Make non-SDL code indipendent from SDL, fix keyboard...
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2018-04-05 |
Andreas Eversberg | Fix rendering buffer handling
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2018-04-05 |
Andreas Eversberg | Ignore OpenGL VBLANK setting, if fail
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2018-04-05 |
Andreas Eversberg | Fixing audio interrupt handling (unknown if it works)
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commit | commitdiff | tree |
2018-04-05 |
Andreas Eversberg | Add MessageBox error output on Windows
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2018-04-05 |
Andreas Eversberg | Add function to skip intro during emulation or at startup
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commit | commitdiff | tree |
2018-04-05 |
Andreas Eversberg | Add On screen display and help screen
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2018-04-05 |
Andreas Eversberg | Motion interpolation
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2018-04-05 |
Andreas Eversberg | Capture visual info into a structure before rendering
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2018-04-05 |
Andreas Eversberg | Add code to measure frame rate; required when we want...
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commit | commitdiff | tree |
2018-04-05 |
Andreas Eversberg | Minor fix in control key handling
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commit | commitdiff | tree |
2018-04-05 |
Andreas Eversberg | Render game graphics using OpenGL
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2018-03-25 |
Andreas Eversberg | Skip intro on Damocles
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commit | commitdiff | tree |
2018-03-25 |
Andreas Eversberg | Improved "stop events" by using an event ID for every...
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2018-03-25 |
Andreas Eversberg | Prepare renering for improving game with OpenGL
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2018-03-25 |
Andreas Eversberg | Make audio buffer stereo
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2018-03-25 |
Andreas Eversberg | Replace printf/fprintf with own print_info() / print_error...
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2018-03-18 |
Andreas Eversberg | Handle problems with opening audio device
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2018-03-17 |
Andreas Eversberg | Game save names changed to x.m3save or x.m2save, where...
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2018-03-08 |
Andreas Eversberg | Game's save state is stored at current directory under...
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2018-03-08 |
Andreas Eversberg | Remove circular dependencies between libs, use callback...
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2018-03-08 |
Andreas Eversberg | Fixes in configure.ac
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2018-03-08 |
Andreas Eversberg | Code does not depend on endian.h anymore (own implementation)
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2018-03-07 |
Andreas Eversberg | Use double pixel size to render amiga video (2x2)
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2018-03-07 |
Andreas Eversberg | Turn VBL break point list into a structure to make...
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2018-03-04 |
Andreas Eversberg | M2: Removed obsolete function
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